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Zgłoś problem z tłumaczeniem
So while they do get loads of buffs to leadership on VH/L, the mere fact that most of their low quality infantry or ranged wall-holding units will get trashed first, and fast, the army loss penalty bites them in the ass far too quickly for them to ever get value out of their elite units.
And let's not forget how useless direct fire weapons are in the hands of Ai siege defenders!... It's sad watching as 2 dwarf cannon batteries sit in the courtyard and twiddle their thumbs waiting for a target, where as any player worth their salt would be rolling those things out to blast wall takers or through opened gates.
A good example is sieging a dwarf city, good luck winning with anything other than a courtyard capture running the timer down, as those longbeards on top of the gatehouse are not going anywhere anytime soon lol.
This mod makes you try daring , costly, risky assaults and I think that's awesome.
Not a perfect solution to the siege issue, but an essential mod to have!