Europa Universalis IV

Europa Universalis IV

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Max Ruler and Heir Stats
   
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203.278 KB
16 Mar, 2019 @ 2:40pm
19 Jun, 2021 @ 11:53am
9 Change Notes ( view )

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Max Ruler and Heir Stats

Description
Tired of always getting bad rulers and heirs? This mod will fix your problem.


Max Ruler and Heir Stats adds an event to the game to trigger every time you don't have a ruler that is 6/6/6. The mod then changes your ruler and heir stats to be maxed out at 6/6/6.


This mod will always work, even when outdated, if you are having actual issues with the event not changing the rulers or heirs stats please let me know.

This mod is not Ironman compatible.

If you have any difficulties getting the mod to work join my Steam Group: https://s.team/chat/Jv5A9tiO and I will try resolve the issue with you.

Any suggestions on updates, questions or bug reports that you might have, post down below. Also if you have any ideas for future mods, please let me know. Enjoy!
26 Comments
ScH 5 Sep, 2021 @ 6:35am 
@Aboszor Not by itself. But you can just copy both folders from this mod into Anbennar's mod folder.

So, copy folders "Events" and "Localisation" into Anbennar's mod folder.
Aboszor 25 Aug, 2021 @ 11:13am 
Is this Anbennar compatible?
Unicorn_Princess 17 Jul, 2021 @ 12:53am 
In 1.31.5.2 it seems this mod is causing the AI to behave strangely - the AI won't take any land in peace deals no matter what. I have no idea why this mod would do that but I only have the problem after the event fires.
udkudk 23 Jun, 2021 @ 2:57am 
@CynicalSKUD
udkudk 21 Jun, 2021 @ 4:07am 
The errors your mod caused woudn't cause any problems in game. But if you look at logs, your errors would show up. And if someone uses 30 mods with the game, the shorter the logs list, the better. Because of that it's generally good practise to fix every error while coding if possible
udkudk 21 Jun, 2021 @ 4:04am 
Also you should chang the following;

immediate = {
change_adm = 6
change_dip = 6
change_mil = 6
change_heir_adm = 6
change_heir_dip = 6
change_heir_mil = 6
}

option = {
name = "max_ruler_event_1_option"
change_adm = 6
change_dip = 6
change_mil = 6
change_heir_adm = 6
change_heir_dip = 6
change_heir_mil = 6
}

with this;

option = {
name = "max_ruler_event_1_option"
change_adm = 6
change_dip = 6
change_mil = 6
if = {
limit = {
has_heir = yes
}
change_heir_adm = 6
change_heir_dip = 6
change_heir_mil = 6
}
}

You don't need immediate section. You need if - limit section to prevent potential errors.
udkudk 21 Jun, 2021 @ 3:06am 
Great Mod;

But for performance reasons & fixing potential errors you should change the following;

trigger = {
OR = {
NOT = {
ai = yes
adm = 6
}
NOT = {
ai = yes
dip = 6
}
NOT = {
ai = yes
mil = 6
}
NOT = {
has_heir = no
ai = yes
heir_adm = 6
}
NOT = {
has_heir = no
ai = yes
heir_dip = 6
}
NOT = {
has_heir = no
ai = yes
heir_mil = 6
}
}
}

with this;

trigger = {
ai = no
OR = {
NAND = {
adm = 6
dip = 6
mil = 6
}
AND = {
has_heir = yes
NAND = {
heir_adm = 6
heir_dip = 6
heir_mil = 6
}
}
}
}

This way, game will spend less time.
Also NAND condition is same as OR = { NOT = { x x ...} } also it's same as NOT = { AND = { x x ...} }
Farys 20 May, 2021 @ 4:20pm 
update?
General Spies 6 May, 2021 @ 10:16pm 
does this mod still work after 1.31.2 update
CynicalSKUD  [author] 9 Jun, 2020 @ 6:39pm 
@Adinda Faris Alright, it should be updated now. Let me know if there is anything wrong but everything should be working the same.