Arma 3
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Scouter's Armory v1.1.4 (Namalsk)
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent, PvP
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
61.174 KB
17 Mar, 2019 @ 3:21pm
1 Change Note ( view )

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Scouter's Armory v1.1.4 (Namalsk)

Description
Hello!

After years of off and on Arma missions creation, I have finally created a senario that I enjoy, is forward-compatable and (with some 5 minute changes) mod compatible.

This armory has something for everyone.

1. The Arma Arsenal. This is a built-in Arma feature that allows for complete customization of the player's outfit, armor and weapons. It is available right at the spawnpoint for easy access.

2. All Vehicles available. At the spawnpoint, there are several pillars that have scroll menus on them that list vehicles. When a player selects a vehicle, they are put in the driver seat of that vehicle. Other players in the game can teleport to the vehicle-spawning zone can hop in with you.

2. Player-controlled enemy waves. This custom-built feature allows for the player to spawn several different types of enemy squads, including but not limited to: simple 4-man fireteam, a dozen low-skill riflemen, a technical platoon, and an attack helicopter. Also with this feature, you can choose from a list of all of the map's locations to do this.

3. Capture and Hold. This feature utilizes Arma's sector checkpoints. When a player creates a Capture and Hold point, a random building or object on the map is selected on the map, and a squad of OPFOR spawn there to defend it. The player can single-click on the map nearby this capture point to teleport there. The player must then capture the point and defend it from increasingly difficult waves. The player wins the capure and hold challenge if they survive all of the waves, and they loose if enemies capture the point back.
Note that you can still teleport back to the capture point after you die. Teleporting back also works with any land vehicle that you are driving.

4. Simple target practice. At the spawnpoint, there is a boat that has a few dozen shooting targets on it. the distance of the boat can be changed with a scroll menu.

Explore the starting area to see of the features of this sandbox gamemode. This gamemode is great for practicing your shooting, or checking out guns and vehicles. This mission also works well in multiplayer (up to 16 players).

As said previously, this mission is forward-compatible. All vehicles and guns are discovered from Arma, not a list I, the mission editor, added. So, any new guns or vehicles that are added to the game should be usable when that update launches.

I also intentionally made this gamemode very easy to port to other maps. If you want to see this mission in another map or with a weapon or vehicle modpack, leave a comment. It literally takes 5 minutes to do so and I can upload a new workshop gamemode.

I believe that this mission will work with any version of Namalsk. I tested it with a random single upload of the map, and a version that was included in the "Old But Gold" map pack, and they both worked.

Leave a comment if want to make suggestions or find a bug.

Happy shooting.