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Enlightened Fogman Prince Insane difficutly
   
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24 Mar, 2019 @ 7:57am
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Enlightened Fogman Prince Insane difficutly

Description
/!\ This mod require "Enlightened Fogman Prince" to work. /!\
It modify the relationship of almost all factions as hostile (-100) and make the recruitment of fogmen a bit easilier (+30% to find a recruit and 8x faster)

Original mod description:
A new game start as a Prince Fogman.

Description:
Embody a Prince Fogman, a dead minded Hive Prince who retrieved is mind. Unfortunately, your skin color will result that you are attacked on sight from most factions. If you are lucky, you will found some random fogmen to recrut so keep your eyes open!
Difficulty: Insane
Style: RP

Good luck!
11 Comments
david-quinlan33 5 Feb, 2023 @ 12:44pm 
is there any way to be able to make the other fog me talk. having a full squad of all fog heavy or prince is really confusing and they cant talk to the surgeons to change there name. very rarely it will let me change name at recruitment like 1 out of 30.
Hiro  [author] 5 Aug, 2020 @ 11:26pm 
As far as I know, you shouldn't be enemy with skeleton by default with this game start.
WALKING XENO HOLOCAUST 5 Aug, 2020 @ 12:02am 
Is there any way to set the relationship with the black desert city skeletons to 0?
They don't have previous run-ins with the fogmen, and atleast one place where u can trade would make it feel a bit better to play. Amazing mod besides that. :)
Hiro  [author] 22 May, 2020 @ 11:49pm 
@Noodle
For relation yes, it require a new game. For fogmen recruitment, no.
Crockinn 22 May, 2020 @ 7:13pm 
i has question does it require a import?
золотая сопля 24 Dec, 2019 @ 12:00pm 
@danshakuimo
check this one
danshaku 7 Sep, 2019 @ 4:13pm 
Will you release a compatibility patch to allow Fog Praetorians from Hives Expanded to be recurited?
Hiro  [author] 27 May, 2019 @ 7:24am 
My mod does support mods who modify default race (like fogmen); it seems the mod your are talking about does not modify the fogmen race or it is not made correctly; so none of others fogmen mods should be "compatible" (excepted if the dev made it compatible on purpos).
My mod is a new game start which almost not modify any the main game data.
Tra Adar 26 May, 2019 @ 5:57am 
it is sad that your mod does not support mods for combat animations(character twitches in place and does not attack). Standard combat animations are already bored) we will look for other mods on fogmen)
Hiro  [author] 26 May, 2019 @ 12:57am 
Hi Tra, it is part of the gameplay of my game start, all fogmen you may recruit are "dumb" and cannot speak; so they cannot engage conversation. It mean they cannot talk to a surgeon, even neutral one. If you want you can edit my mod and modify 1 parameter per fogman race (the dumb one) to "fix" that. Right now, I cannot help you more because I am on vacation!