Tabletop Simulator

Tabletop Simulator

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Phandalin Village 3D map
   
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3.443 MB
26 Mar, 2019 @ 1:03pm
22 Jan, 2022 @ 3:11am
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Phandalin Village 3D map

In 1 collection by Pope Fan Club
Lost Mines of Phandelver DnD Starter Adventure All Maps.
14 items
Description
A 3D map of "Phandalin".
22 Comments
Boos owen 3 Oct, 2023 @ 6:00pm 
Many assets are missing now. Would it be possible to re-upload them?
GoaDi 27 Apr, 2021 @ 10:40am 
yeah i went back to check and im getting problems importing anything from wow model viewer
GoaDi 27 Apr, 2021 @ 9:38am 
I'm not being able to getting this map into OneWorld, it takes ages to load and just crashes, anyone else getting the same problems?
Pope Fan Club  [author] 6 Mar, 2021 @ 5:54am 
Hi Dorsta.

Thats an asset bug, activating a fan that you can find in the DM's Table will solve it.

You can use the fan to control the intensity of how the wind affect the trees and bushes.

Hope it helps, have fun !
Dorsta 6 Mar, 2021 @ 5:49am 
Hi!
I have a problem with a bush or tree model.
When moving the map around, there is a line of leaves floating around and moving woth the camera, looks bugged.
I tried the http fixes but the leaves are still there...Can someone help me? I'm new to TTS, tried to remove them in the assetbundle but couldn't find them.
Thanks in advance
Pope Fan Club  [author] 11 May, 2020 @ 1:47pm 
@TomJolly

I am very happy that you enjoy the map and that you give it your own essence by modifying it and adding things for your players.

I hope you like future maps too!

Rock it!
TomJolly 11 May, 2020 @ 11:52am 
I'm so glad it worked for you too!

Our campaign is going great, and the party LOVES this map. I thought the idea of putting a tavern environment on top of that floating barrel was a great idea, so I built on it....

I've added some floating tables around the perimeter to put assets for a shop (barthen's) another tavern/inn (probably the sleeping giant) and a sort of workshop-type store (probably the Miner's Exchange or the Lionshield Coster).

It gives the players a seamless experience, going from the beautiful Phandalin overworld and zooming into the relevant buildings in town without breaking immersion by loading a new map.

You really did such a fantastic job on this map, and I highly encourage anyone considering running LMoP to use it.

And I'm sure anyone running DnD modules on TTS has run into some broken links to the ubiquitous General Chaos (bless him) assets. This little trick seems to be working on every mod I've tried so far.

Good luck to all, and happy DnDing!
wcualum 20 Apr, 2020 @ 1:19pm 
oh yeah, that worked beautifully! excellent work!
Pope Fan Club  [author] 20 Apr, 2020 @ 6:50am 
@TomJolly Hello again Tom, is nice to know that it finally work out for you.

And also, thank you for the tip about the Saved Mod notepad, im sure it will be helpfull to many users outthere, and im not gonna lie, it will be helpfull to me aswell.

I hope you and your group will have an amazing campaing, if you need anything related to the maps, just let me know.

Have fun !
TomJolly 20 Apr, 2020 @ 6:27am 
1) I loaded up the map, saved the game, and then went and found the save file. For me this was in Documents\my games\Tabletop Simulator\Saves\Lost Mine Of Phandelver

2) I opened the json file in Notepad++ though you can use any text editor to do so

3) i did a find-and-replace to standardize all the general-chaos elements. this took three steps:
3a) find all "https://www.general-chaos.com" and replace with "www.general-chaos.com"
3b) find all "http://www.general-chaos.com" and replace with "www.general-chaos.com"
3c) find all "www.general-chaos.com" and replace with "https://www.general-chaos.com"

I had to do all three steps because the file had links in all three formats. If you just do step 3c you'll end up with links that look like "https://https://www.general-chaos.com"

I'm 99% sure there are much easier ways to do this that I just couldn't think of, but this worked and only took a couple minutes.

After that you just save the json and load the game in TTS.