Portal 2

Portal 2

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Cubes

In 1 collection by LPChip
All singleplayer maps by LPChip
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Description
Here are a series of cubes. Can you find out what links them together in order to solve the path to the exit?

Note: this is a medium sized puzzle. It may take you a bit to complete it. Difficulty should be around medium though.

*UPDATES:*
v1.0: Initial release
v1.1: minor changes to make things less weird
v1.2: fixed a few small exploits.
v2.0: Redesign of exit area, fixed a few exploits and blue gel is now an additional assignment, because it is gone when you reload a safe state.
v2.1: Prevented ways to get stuck and added a little bit of extra challenge (otherwise it would allow for bypassing)
v2.2: Prevented a small exploit and made it even a bit more challenging. All still following the intentional solution, so should make it easier to find that.
11 Comments
LPChip  [author] 30 Jul, 2021 @ 9:06am 
Yeah. I tried everything in my power to direct you towards the solution without actually telling you the solution. Its not easy to see what you need to do, but with very little options and some experimentation, its not going to take you too long to get to it and from that vantagepoint it is very rewarding when the attempt lands.
jandlml 29 Jul, 2021 @ 9:42pm 
very clever puzzle, really enjoyed it. took a bit to figure out how to get the sphere where it needed to be.
LPChip  [author] 9 Oct, 2014 @ 11:36pm 
It has been a while since I played the map, but I think that is by design. The other 2 cubes spawn later when you solve a puzzle.
piotr_mil 9 Oct, 2014 @ 6:38pm 
I tried restarting the map, I still only get two cubes.
LPChip  [author] 9 Oct, 2014 @ 1:22pm 
@Piotr_mil: hmm, thats odd. If you replay the map do you get 4? I'm not sure there's anything I can do about this.
piotr_mil 9 Oct, 2014 @ 11:26am 
I had a very weird problem in this map: instead of 4 reflection cubes, only two fell were dropped.
Stagger Lee 11 Oct, 2013 @ 11:13am 
I finally gave the updated version a try. It is pretty different from before and this time the sphere behaved as it should too. It was really wierd what it was doing before. I like the changes concerning the blue gel. This works much better.
I have to say I was vastly confused for a few minutes when I recieved a 3rd reflector cube. It took a few minutes to deduce my next move after that when what I was expecting was the laser field turning off.
DeathWish808 30 Sep, 2013 @ 2:18pm 
Fun map! I'll have to try your updated version.

Spoiler video: http://youtu.be/9fWw7aPVjJI (22 minutes)
LPChip  [author] 30 Sep, 2013 @ 1:16pm 
I've updated the map. The first hint no longer applies. Yes, paint is still gone on a reload, but its now a mandatory action to spawn the paint, and that action can be easily repeated.
Innocentive 30 Sep, 2013 @ 11:27am 
Made it to the exit. The large rooms make this test somewhat disorienting. All in all I enjoyed solving the test but I think I would prefer it if the exit was a bit more visible from the beginning ... maybe you can work with glass to achieve that? I recorded a video of my way to the exit , blind run recording somehow didn't work. It took me something between 20 and 30 minutes to exit I think.