Sid Meier's Civilization VI

Sid Meier's Civilization VI

149 ratings
No Spies
2
2
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod: Gameplay
File Size
Posted
Updated
15.549 KB
30 Mar, 2019 @ 2:04pm
13 Jun, 2023 @ 5:25am
6 Change Notes ( view )

Subscribe to download
No Spies

Description
Effectively removes spies from the game by keeping each civ's spy capacity at 0. Also disables the granting of free spies from civics, technologies, etc. Adjusted Catherine de Medici to compensate.

Be aware: Other mods that add spy capacity or grant free spies will break this mod.

V2 Update to Catherine de Medici.
59 Comments
hipsu 22 Feb @ 5:50am 
Thanks for this mod, Spy are annoying as hell in this game
sylvester13 20 Dec, 2023 @ 2:22am 
Hello, can you please give leader Wu Zetian any bonus, maybe the scout like you did it with Catherine de Medici from France? I would do it on my own, but i don't know how to do. Thank you very, very much and have a merry Christmas!
Sabnock 30 Jun, 2023 @ 8:33pm 
You're a hero for creating this mod! I have been playing as Germany, and spies keep burning down my hansas. Thank you so much!
dreadanddespair  [author] 13 Jun, 2023 @ 5:26am 
Thank you for looking into it so thoroughly. I have updated with your suggested line of code.
Varpushaukka 10 Jun, 2023 @ 3:18pm 
So I added the following as line 55 to NoSpies.sql, and it seems to have fixed the problem:

UPDATE ModifierArguments SET Value = 1 WHERE ModifierId='SPYGLASS_BONUS_SIGHT' AND Name='Amount';

Basically it just undoes what line 54 does, but only for the recon unit promotion, so that line 54 can still function as a "catch-all" line for everything else that's actually related to spies. I tested in-game and the promotion works as intended again.
Varpushaukka 10 Jun, 2023 @ 10:09am 
I think this mod has broken the spyglass promotion for the recon units as of the 3rd April 2023 update for the mod, because when I played with this mod in March -23, the promotion worked fine, and now playing after the update, the promotion no longer grants +1 sight range when choosing the promotion, and I think it's because of the following line 54 on the NoSpies.sql file:

UPDATE ModifierArguments SET Value = 0 WHERE ModifierId LIKE '%SPY%' AND Name = 'Amount';

Which then overwrites the following row in the base game's UnitPromotions.xml file, starting from line 1648, because it matches the ModifierId just for having the word "spy" in it, despite not actually having anything to do with spies:

<ModifierId>SPYGLASS_BONUS_SIGHT</ModifierId>
<Name>Amount</Name>
<Value>1</Value>

And so the promotion becomes pointless when sight is increased by 0.
dreadanddespair  [author] 2 Apr, 2023 @ 2:42pm 
@sdamorgan11 Leader pass Wu Zetian added free spies. I've updated the mod to adjust for it.
sdamorgan11 29 Mar, 2023 @ 6:07pm 
This mod worked well for me for about six months, but it recently stopped working. I have only ever had this mod and Sukritact's Oceans, so there is no interference there. It is enabled and reinstalling did not fix it.
Elizabeth Sterling 4 Jan, 2023 @ 7:41pm 
The spy unit is so badly thought through and game-ruining in Civ 6 that this mod feels like a must-have.
Zarkawi 17 May, 2022 @ 11:29pm 
Good, what an utter garbage unit. Should have the tooltip "Waste 200 production". Whoever fucking thought to put RNG in this game in the first place I hope they've since been fired...