Stellaris

Stellaris

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Military Auto-scout
   
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2.016 KB
1 Apr, 2019 @ 6:39am
1 Apr, 2019 @ 7:25am
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Military Auto-scout

Description
The 1.91 version of this mod can be found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1700537656

DESCRIPTION:

This mod is meant to automate the scouting for habitable systems. It provides a player edict that when turned on, causes any military vessels without a current mission to randomly and repeatedly auto-scout new systems as long as it can find a system of "low" or nonexistent intel within a distance of 200 and only "two jumps" of the current location. The "order" goes out at the beginning of each month to scout or not.

SUGGESTED USE:

Keep any ships you DON'T want to scout in fleets of two or more.
Separate ships you DO want to scout into fleets of only one.
Orders to rally generally supercede orders to scout.

IMPORTANT NOTES:
*Changing the mission of a ship on autoscout will be disregarded until the option is turned off. When turned off, the ships will continue to their current destination and then stop autoscouting.

*I do not play Stellars versions after 1.91. However this mod is simple enough that it should work without trouble. Let me know if that isn't the case.
3 Comments
pf01 10 Apr, 2023 @ 11:13am 
Dead
vaporfeces  [author] 25 Dec, 2020 @ 12:36pm 
I don't know. Try it. I use 1.9 myself. I made the "2.3" version compatible because it was simple enough to work there.
Ravemaster99 15 Jul, 2020 @ 10:47pm 
2.7 compatible?