Space Engineers

Space Engineers

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CHTech Ramming Vessel (W.I.P)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
19.301 MB
1 Apr, 2019 @ 3:57pm
2 Apr, 2019 @ 6:56pm
5 Change Notes ( view )

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CHTech Ramming Vessel (W.I.P)

In 4 collections by CTH2004
CHTech Proof Of Concepts/ Examples/ Testing Rigs
18 items
CHTech Industries
59 items
CHTech Space Division
24 items
Super Weapons
3 items
Description
A Huge WIP

Note: Completing this project is on the back burner, since making the cone is a pain, coating the cone is a pain, and due to SE being SE, this will sometimes phase through asteroids and ships, causing only minor damage, and making it enter the voxel. This will be used in a "Phaser", and, one day, this will be complete, but, even now, when it works, well, RUN!

This vessel is desinged with one porupus: Ramming into other ships

To do that, this ship has a massive, heavy armour head. And, when I say massive, I mean Massive (The stats will be published when done)

When you spawn it in, you will go to the back (You can't miss it. The whole ship is a cone, and the thrusters are at the back. Oh, and there are over 1000 of them...)

There are foward thrusters, 1 reverse, 1 left, 1 right, 1 up, 1 down. This thing turns, but turns slowly. It is not desinged for turning, or moving (It acelerates relativley quickly, and can decelerate in less than 5km, which, for one small ion thruster is, well, impressive!). You point it at your unsuspecting target, do the jump (Four included jump drives), get close, accelerate to 100m/s, and hit them. The are almost guanteed to be hamred, and you, inside of the cockpit, should be mostly safe.

So, once you get the to the back, you should see a rod. That rod has a thruster on the bottom of it (Reverse thrust), and is the entrance. Walk down it. You will find a closed door. There is a button there. That button, when pushed, will open the hanger doors leading to the indisde (Yes, more than one), and will detach the button from the rotor. That way, it is only one time use! (It is the only rotor on this build).

So, now that the door is open, go down the hallway untill you reach a "room", then, you will see three active buttons, Press the one to close the door, and don't touch the other two. Now, open the sliding door. Walk in. Open the other one (It is an airlock, made with whips amazing script Here), then walk down the hallway. Once you get there, you should see a cockpit. However, first, find the button panel next to it. Push the only active one. It will turn off one gravity generater, and turn on another. Now, you will be on the floor, and that path you used will be the wall! (I love this feature)

Now, you can get in the cockpit and controll it.

  • Tab One
    • Camera
    • Jump
  • Tab 2
    • Deactivate Gravity (Deactivates both gravity generaters to save power)
    • Activate "Normal" gravity (Activates gravity in line with the floor)
    • Turn off Hydro Generaters
    • Presurize/ depresurize room
  • Tab 3
    • Switch Gravity
    • Open Doors (The hanger doors)
    • Lock Doors

The cocpit is supplied with O2, and the room can be presurized, or not.
When not moving, there are lots of things goin on. However, when you are accelerating foward, it uses massive amounts of energy. (Enough that almost everything shuts down)

On the floor, you will find ramps leding up the the platform where the cocpit is, a med bay, a cryo chamber somwhere, lots of bateries, lots of gyroscopes, lots of racters, some tanks and cargo containers, a few vents, and some things I've forgotten!

The other too things on the button panel outside are the "lock" (Turns off hanger doors)
and (Swich gravity), so if you flip gravity, your friend who you are letting in can flip it the other way to walk in

To do:
  • Add jump to tab 1
  • Add in tab 3
  • Add more gyros
  • add more batteris
  • add more reacters
  • finish armour system (Right now, the back area is missing, which is why it's W.I.P)
  • Add in ramps (Once done, the cone will have ramps to make it look smooth)

Note: Some of the tabs for the ones listed above aren't there. Will be added in next update.

Brought to you by CHTech
4 Comments
CTH2004  [author] 16 Apr, 2019 @ 5:35pm 
Way ahead of you!

Also, I accept friend reqests after I start steam! :steamhappy:

(Without the alerts, I don't know about the request. If I don't see the alert... I'll see the request, eventualy)

However, if I hadn't seen it, and you weren't currently friended, that would have been an effective method (The comment)
Tnx_Bayres 15 Apr, 2019 @ 2:28pm 
accept friend request dude
CTH2004  [author] 2 Apr, 2019 @ 6:35pm 
@andymcniel204

Exactly!

Still missing most of the armour to increase it's mass. Really, all it does is make it look cool, so, well, it's so slow, hence the "W.I.P."
andymcneil204 2 Apr, 2019 @ 3:02am 
so its a giant bullet you can drive?