Space Engineers

Space Engineers

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ATLAS Mobile Mining & Processing
   
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Type: Blueprint
File Size
Posted
2.975 MB
4 Apr, 2019 @ 4:35pm
1 Change Note ( view )

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ATLAS Mobile Mining & Processing

In 1 collection by Spaceman Spiff
Mining Ships and Vehicles
80 items
Description
Built for survival, ATLAS is a large-grid, vanilla (modless), airtight, self-contained planetary material retrieval and processing vehicle intended for large-scale mining and refining of raw materials in the form of ice, ore, and/or stone. A large series of pistons enable the 9-drill assembly to mine materials down to 75 meters below ground level to allow access to even the deepest ore deposits. Fore and aft atmospheric thrusters enhance the vehicle's movement when carrying heavy loads, and power is supplied entirely by hydrogen engines with battery backups utilizing readily available planetary materials for construction. Surplus stone is sorted and ejected down a rear ramp to the ground, and excess gravel may be dumped at any time to reduce vehicle weight. Ice is processed into hydrogen gas via 32 O2/H2 generators for self-use and stored for external ship fuel, and stone/ore is quickly processed via 10 refineries that are each fully equipped with yield modules. Stored hydrogen gas and/or processed materials may be collected at either of the two docking connectors that are located topside. All areas of the vehicle, inside and outside, are accessible without the need for a jetpack.

Comprised of 2,202 blocks and 15,383 PCUs, the empty vehicle weight is 1,962 tons. Here's a summary of this vehicle's features:

8 - Hydrogen Engines
12 - Batteries
8 - 5x5 Suspensions
9 - Drills
8 - Sequential Pistons
4 - Piston/Landing Gear Anchor Assemblies with LCD Panel for current status
10 - Hydrogen Tanks
32 - O2/H2 Generators
10 - Advanced Refineries with Yield Modules
2 - Advanced Assemblers with Speed Modules
10 - Large Cargo Containers
1 - Medical Room
3 - Cryogenic Chambers
1 - Flight Seat
3 - Control Stations
4 - Passenger Seats
10 - Air Vents
4 - LCD Panels with information supplied by MMaster's Automatic LCDs 2 script
3 - Conveyor Sorters: Ice/Ore, Stone Dump, Gravel Dump
2 - Docking Connectors
1 - Stone Dump Connector
1 - Gravel Dump Connector
6 - Gatling Turrets for topside defense
3 - Interior Turrets for aft defense
2 - Antennas
1 - Ore Detector
2 - Programmable Blocks
2 - Timer Blocks
8 - Sliding Doors for 4 airlocks
7 - Spotlights

Ice and ore retrieval is accomplished by positioning ATLAS over a deposit, setting the parking brake, anchoring the vehicle {key 1}, and cycling the drills {key 3}. Although the maximum speed for ATLAS has been preset, its size makes its speed seem slow. Use caution when approaching, ascending, or descending hills and valleys to avoid bottoming-out and damaging the vehicle; adjust the suspension strength, as appropriate {keys 6 & 7}, to maintain sufficient ground clearance as the carry-weight increases and/or the ground becomes more uneven. Dump excess gravel {key 5} to reduce the carry-weight, and shut down the atmospheric thrusters {keys 8 & 9} when drilling is occurring to conserve energy.
8 Comments
Spaceman Spiff  [author] 25 Jun, 2019 @ 4:50pm 
I need to update this build and try to get the drill structure to self-align. It tends to hang up if it's not nearly vertical.
sgtklink 25 Jun, 2019 @ 4:17pm 
NVM, just saw it on there lol
sgtklink 25 Jun, 2019 @ 4:17pm 
Looks great. Is there a sorting system on board?
Spaceman Spiff  [author] 12 May, 2019 @ 10:35pm 
I should also revise the front-end to add a couple large atmospheric thrusters to give it a decent backward push; it's pretty sluggish backing up.
Spaceman Spiff  [author] 12 May, 2019 @ 9:59pm 
I need to figure out a leveling script (or find one) so this monster will self-level before drilling. I think that would solve a lot of problems.
SENTINELS 12 May, 2019 @ 3:31pm 
Love this Giga-Truck, although worth noting that its very hard up to drive and actually hit a spot that you want to drill.
Spaceman Spiff  [author] 1 May, 2019 @ 4:06pm 
Yeah, it's always good to test a design in creative mode first. I found that the drills would sometimes get hung up if the rig wasn't very level (yeah, it's a weakness with the design; sorry). Try moving it a bit and re-anchoring.
Basically a bot 1 May, 2019 @ 3:21pm 
So I'm testing this out in creative, really neat idea, but I anchor the base by pressing key 1, go into the camera to see with key 2, then press key 3 to start the drills. It doesn't seem like the drills lower any more than a couple of meters. Am I missing something?