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In nealry all mods where you run this your tempel of Kynareth will be overun by different spawns, depending what other mods you run.
Sadly this kills your saves, als long as you wont clear them with PDTWrapper.
Way to solve this (takes 1 minute):
- Open TES5Edit, and keep only "Follower Pack III.esp" checked.
- Expand this mod on the left and also expand "Package".
- Right click on the top 2 entries from "Package" and use "Remove" (Program will open a warning if you are sure to modify, confirm with "yes".
- After removing this entries close the program and confirm that you want to save.
-> Problem fixed.
Amazing Race Tweaks! High Elf Discussion
Thank you so much for adding a way to get High Elf followers! Love your mods.
That being said, Follower Pack III has some SERIOUS issues, which I believe stem from Deltri. Part of his AI package involves going to the Temple of Kynareth, and the mod also mucks with a bench there. The problem is, for whatever reason, modifying ANYTHING in the temple seems to make massive amounts of NPCs and/or monsters spawn inside the temple. With my old loadout, every single NPC from the Wyrmstoth mod spawned inside the temple; with my current loadout, it gets filled with Dreugh and Mudcrabs, the former being introduced by Immersive Creatures. I still have no idea what causes these issues, but until they're fixed I've had to make do with packs I and II.