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<ford_distance_factor value="1"/> in the environments file determines the space between the flat parts of the river (where people can walk over without swimming).
You can compare the old and the new environment files. Both are still included in this workshop item.
If so it might be related to the new raider fleeing mechanics.
Or a mixup with the terrain, where they cannot leave the map.
If you can recreate it or make a video if it happens again it might help, sending the savegame to madruga might also help.
If it occurs again take some screenshots! Wanna see that! :D
Don't you see the radars on this map???
How do I get radars?
Help anyone.
Animal Values are really easy to adjust.
(Less animals do not really balance what i intended to say. you get +1 or +2 kp for every animal you hunted the first time)
But it is really no problem.
More northlands means longer winters? have you tried everwinter? :D
Lenght of seasons are very easy to adjust too.
The flat rivers are only present in this workshop item, it was not intended and changing it would kill savegames. No Mills in medium flatlands - except on lakes :-(
I invite you to copy the medium flatlands folder 1710378799 from inside your steam folder to C:\Users\%USERNAME%\Documents\DawnOfMan\Scenarios.
Change the stuff you want change and have a lot of fun! :-)
All you need to know: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1693186543/1678063648154786059/