Cities: Skylines

Cities: Skylines

268 ratings
Consolidated High School
   
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27.610 MB
13 Apr, 2019 @ 9:21am
2 Mar, 2022 @ 8:20pm
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Consolidated High School

Description
If your city has a nice climate, why not let your high school students enjoy it with an open air school? Consolidated high school is a collection of high school buildings so you can design your campus style high school.

Network Extensions 2 or NExt2 Based Zonable Pedestrian Paved Road is recommended so you can use pedestrian paths for your campuses. Move It helps to move the buildings to your desired spot.

4 sign props (Heights, Park, Lake, Valley)are included to put next to the high school sign. Prop Snapping and Prop & Tree Anarchy are needed to use these props. Find It! is also useful to search "Consolidated High School" to see all assets included here. The signs are the same style as the ones included in Suburban High School.

Color variation is also included in the school assets but set to grey. You must use the Repaint mod to change it in game.

Admin Building
Cost: $8,000
Size: 9x4
Student Capacity: 200
Tris 1,495 - LOD Tris 54
Texture 512x1024 - LOD 128x256 (Same for all Buildings)

Athletics Building
Cost: $9,000
Size: 9x6
Student Capacity: 120
Tris 2,292 - LOD Tris 104

Auditorium
Cost: $8,000
Size: 6x6
Student Capacity: 100
Tris 1,837 - LOD Tris 98

Cafeteria
Cost: $5,000
Size: 7x5
Student Capacity: 100
Tris 1,628 - LOD Tris 140

Class Building 1
Cost: $6,000
Size: 9x3
Student Capacity: 150
Tris 562- LOD Tris 18

Class Building 2
Cost: $8,000
Size: 10x3
Student Capacity: 300
Tris 3,746 - LOD Tris 269

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Commissioned Work Request Form[www.surveymonkey.com]

by Cristolisto
25 Comments
Angelis Mortis 24 Feb, 2024 @ 10:43am 
Oh I see. No I think I can work with it. Just wasn't sure if it was WAD or not. It's a sweet mod. Well done.
Cristolisto  [author] 24 Feb, 2024 @ 8:40am 
@Angelis Mortis the not snapping to roads was a feature I put so the buildings can be placed before the roads. The Admin and cafeteria snap to roads because I thought they would always be next to a real road. I can update them if the no snapping thing isn't really working out
Angelis Mortis 24 Feb, 2024 @ 5:15am 
@Cristolisto Oh ok I'll try that method. What about the not snapping to actual roads issue? A couple buildings snap to roads but a couple don't. I can't remember which ones but I'm certain admin snaps, cafeteria snaps, but I think the athletics doesn't and I think but not sure that classes and auditorium also do not snap to roads or paths or anything. Is that WAD or possibly a bug?
Cristolisto  [author] 23 Feb, 2024 @ 3:02pm 
@Angelis Mortis I wish I can but snapping to ped paths are only for park assets and university buildings in their zones. Schools always need an actual road connection for students and civic vehicles. That's why I recommend the Pedestrian Paved Roads to give it that realistic look but will still allow agent movement. I did minimize the amount of vehicles needing to go to the schools. There's no garbage accumulation so no garbage trucks will need to go to them and zero chance for the building to catch fire by itself for no firetrucks.
Angelis Mortis 15 Feb, 2024 @ 4:27am 
Nice assets. I agree with @wonderpunk. Can you make them snap to ped paths? Also, it doesn't seem to snap even to roads. I am using prop control which superseded prop snapping. Is there a way to make it work as there is likely to be a conflict if I use both mods as they do the same thing
RubyRobbins 24 Jun, 2023 @ 7:14pm 
Thank you so much!
Lordwarblade 11 Apr, 2023 @ 11:22pm 
@wonderingpunk Just get yourself a zoneable pedestrian path and you'll be good to go.
wonderingpunk 7 Apr, 2023 @ 7:54pm 
love these assets just one thing though if possible. can you make them not need roads? just be able to place them on ped paths? if not possible np ill still use them its just for ease and aesthetics.
Cristolisto  [author] 13 Mar, 2023 @ 6:02pm 
@Broke You've put it all together lol
uoq 13 Mar, 2023 @ 5:36pm 
I literally went to the high school that inspired this asset.
It took me aback real quick once I recognized where the "Riverpark" name came from, lol.