Divinity: Original Sin 2

Divinity: Original Sin 2

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RED_DeadSwamp
   
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Type: Add-on
Game Mode: GM
File Size
Posted
Updated
11.102 MB
14 Apr, 2019 @ 6:32am
14 Apr, 2019 @ 2:08pm
4 Change Notes ( view )

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RED_DeadSwamp

In 1 collection by Heinz234
Heinz234's GM Add-ons for Definitive Edition
21 items
Description
A "burning Swamp" It has a hint of WarHammer Chaos terrain, tiny oil "summons" spawning and geysers spewing poison clouds and fire occasionally setting the oil trails created by the summons on fire and causing explosions all over the place.

Entering the "water" slows you down, makes you extra vulnarable to fire and poisons you. Oh and there are "nasties" hidden in the water too

The level has been designed with a party of level 4 in mind and can be quite deadly. There are quite a few "chests" to be found generating pretty good loot adjusted to the party level. ( a level 4 party will find level 4 loot, a level 10 party will find level 10 loot).
6 Comments
Друманин Дрин 26 Apr, 2020 @ 9:32am 
@Heinzz334 Its still pretty stupid and its impossible to understand how your scripts working. My suggestion - to make a new "clean" version. But its your choise. Too many scripts
Heinz234  [author] 26 Apr, 2020 @ 6:40am 
Turning off the shroud/FoW for the GM and having a fast internet connection (upload) will help a lot. If the GM turns off his shroud slimes will explode long before they become to much to handle.
Друманин Дрин 24 Apr, 2020 @ 7:36am 
Sorry, but please, NOBODY USE THIS MOD! THERE ARE INSANE BROKEN NUMBER OF SLIMES. ITS JUST UNPLAYABLE!
Друманин Дрин 30 Mar, 2020 @ 11:50am 
If ther would be this map without nps, it would be so nice!
Silver 15 Apr, 2019 @ 6:29pm 
It has a very good atmosphere :P
Nicol Bolas 14 Apr, 2019 @ 7:39pm 
very sexy <3 thanks red