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Since he's the Chronomancy merchant, I wanted his spawning to be erratic, but it can cause him to be a nuisance at times ;)
@John Cena I took a brief look at it and they all appear to be working fine, I'm going to leave them in for now.
game.state.birth.merge_tinkers_data = true
The above causes schematics to start showing up in loot.
Current trees: https://tometips.github.io/#classes/warrior/archer
I haven't checked if any of the trees for other classes are out of date, but if I come across any I'll make another comment.
I'm wondering if it's possible for trainers to dynamically add talent trees based on the trees archetype and resource.
If something interacts with Hate or Vim or Insanity, you could find it listed under the Defiler shop.
Anything that uses or gives Stamina or is listed with Cunning or Tactics could be found under the archery trainer.
Things like that. I imagine that the same system that pulls Talent Trees for the Adventurer class could be used to at the very least dump all the trees into a single messy list to be bought from.