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Each checkpoint is very to the point, its possible to get a ton of attempts in a short time window. No pointless driving sections, just the killgrids, the walls and the bars. Some sections even feel generous to an extent. The track teaches you how to get your car sideways, as well as thruster control while the car is flipped upside-down. I suck at both so I liked this especially.
Also really nice aesthetic. Some checkpoints have you get very high, which reveals mostly barren landscape, would have been nice to have some decorations for those sections. But you mostly don't see that and the killgrid walls and "wooden" bars look really good, especially with the lighting.