DayZ
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DolinaApocalipticCity
   
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Type: Mod
Mod Type: Environment, Terrain
File Size
Posted
Updated
188.829 KB
20 Apr, 2019 @ 12:11pm
21 Feb, 2020 @ 1:11am
6 Change Notes ( view )

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DolinaApocalipticCity

Description
You can use it as a Mod or use the init.c method.

Init.c method, look at the info folder.


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It is necessary to have the @BuilderItems mod

It is necessary to have the @HeliWreckNoLoot mod.

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3 Comments
tyoud 4 Jul, 2019 @ 1:03pm 
In 1.04 the instructions have changed, DayZ devs renamed the function GetTesting() to GetCEApi()

Go from:
GetTesting().ExportProxyData("7500 0 7500", 10000); //Centre of map, radius of how far to go out and find buildings.

to:
GetCEApi().ExportProxyData("7500 0 7500", 10000); //Centre of map, radius of how far to go out and find buildings.
CartoonrBOY 24 Apr, 2019 @ 1:51am 
This is how DayZ should look: https://www.youtube.com/watch?v=TfkqB8xFr1A I'd like to help modify the entire map like this for the community. Please get in touch if you're interested.
Radamantyz 21 Apr, 2019 @ 1:53pm 
this how to be Dayz :)