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I had a couple small complaints: getting screw-driver 2 is annoying. It is not clear at all how that puzzle works, it definitely needs more hints. Also I noticed a bug in the boss fight against the giant walker. It is possible to send the exit elevator up without being on it, and the button to bring it back down doesn't work.
Exploring the RPD was really fun. The layout is very similar to original RE2, so I found myself remembering my way around. A ton of attention to detail went into this project! The fights were reasonably challenging on softcore. I never was low on ammo, but I didn't have too much either. Very well balanced. I think there were too many med-kits, maybe.
Overall I highly recommend this map to all Resident Evil fans!