Crusader Kings II

Crusader Kings II

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Touching the Sky - Falmer Expansion [FINAL VERSION]
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10.260 MB
23 apr, 2019 @ 13:17
15 apr, 2020 @ 4:56
27 ändringsnotiser ( visa )
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Touching the Sky - Falmer Expansion [FINAL VERSION]

Beskrivning
Overview

Updated April 2020 for latest SVN build
Manual Download[drive.google.com]

In this mod, you play as Knight-Paladin Gelebor of the Chantry of Auri-El. You and your brother Vyrthur are the only remaining true Snow Elves left on Tamriel... as far as you know. Therefore it is up to you and Vyrthur to restore your people and return them to being the dominant race in Skyrim. Vyrthur however, has gone deep into the chantry and corrupted by the Betrayed - the Falmer - so you must help him come to his senses so that he can aid you in the journey to come.

Or you can play as your own custom character!

The mod, as it stands, is a complete expansion of the Falmer culture and race in the Elder Kings mod.

Features:
- 140+ New events for Falmer characters
- A new artifact upgrade system in intrigue decisions
- New unique artifacts that can be found
- Can save falmer and restore their appearance!
- New bloodline to bear the Snow Prince's legacy
- Ancient Falmer Scrolls can be found in ruins to help improve artifacts
- Restore the Chantry of Auri-El to its former glory
- Restore Malacath to godhood as Trinimac
- Unique cultural retinues
- If you have the immortal trait, you can send offerings to increase fertility
- Can return the Orcs to their Aldmer appearance
- Playable Trinimac religion/heresy
- New Trinimac Holy Order
- Falmer infestations can be peacefully dealt with

Possible Future Features:
- A new society for archaeology
- Replace Malacath off-map power with Trinimac

How to get SVN version of EK
This is needed for the mod to work.

https://forum.paradoxplaza.com/forum/index.php?threads/svn-public-access-not-for-bug-reports.880521/
To download the SVN you need to first install a program called TortoiseSVN. You then have to right click on any folder in your computer and enter the link seen on the forum. The password and username are also on the forum post.
Make sure that a the folder containing the mod's actual content is in your Documents/Paradox Interactive/mod folder and a .mod file to go along with it.

How to play with the NON-SVN version
A.k.a. the workshop version.
It's really quite simple; you need to go your Documents/Paradox Interactive/Crusader Kings II/mod folder, then you need to find "falmer.mod" and edit the file in notepad to change the dependencies line from "Elder Kings Dev", to "Elder Kings". That's it, just one line and it'll work.

Useful Links
Dido's Legacy - Carthage Mod
Mysteries of Isis - Formable Society

Please direct any questions, suggestions, or bugs to our discord server:
Support Discord[discord.gg]
Populära diskussioner Visa alla (2)
25
3 nov, 2021 @ 16:48
KLISTRAD: VERSION 1.1 - Bug Reports
Pelinal
0
13 maj, 2022 @ 22:21
How to restore triminac to godhood?
(BLANK)
196 kommentarer
Informal_86 23 nov, 2024 @ 16:26 
Mod 100% works even in latest versions, the workshop version just has three descriptor files that cause the mod to not be registered properly, even if you only change just the one.

I suggest downloading MANUALLY, & then alter the two descriptor files, both inside the ZIP & the download as suggested by the creator/dev.

Personally, I achieved a proper start by doing away with the ZIP entirely and placing the mod inside the folder labeled similarly, and then proceeded to edit BOTH descriptors as seen below.



name="Touching the Sky - Falmer Expansion"
archive="mod/falmer"
dependencies=
{
"Elder Kings"
}
user_dir="FalmerMod"
bilbobaggins 19 jan, 2023 @ 23:04 
Should definitely update
Argon 11 jan, 2023 @ 3:07 
Hmmm, I dunno how to make this compatible with the latest release of Elder Kings. I changed the depedencies but it isn't working. Anyone else having an issue?
NobleSR 26 maj, 2022 @ 16:38 
youll probably need to edit .mod to .txt to do it
joshua.draygon 12 mar, 2022 @ 19:25 
Where would I find the dependencies?
Evilmaxxer1688 23 feb, 2022 @ 14:38 
I'm using the non-svn version
Evilmaxxer1688 23 feb, 2022 @ 14:12 
is there a way to make this mod compatible with current elder kings?
Gor Yanâd Azaghâl 24 jan, 2022 @ 3:23 
It's Removed all the Ruins
Gor Yanâd Azaghâl 23 jan, 2022 @ 3:07 
i fixed it
Gor Yanâd Azaghâl 23 jan, 2022 @ 1:42 
Hey they aren't appearing on the Map what may be the Issue