Crusader Kings II

Crusader Kings II

Touching the Sky - Falmer Expansion [FINAL VERSION]
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Update: 15 Apr, 2020 @ 4:56am

- Fixed issues surrounding societies
- Updated scripted triggers to match new ones for EK
- Removed bugged portraits (may re-add later when fixed)
- Up to date as of EKSVN revision 840 onwards

Update: 11 Apr, 2020 @ 4:13am

- Updated to latest SVN
- Fixed bug with updated Auri-El religion
- Fixed localisation errors in some events
- Tweaked a few events
- Added cultural title names for Falmer characters

Update: 4 Dec, 2019 @ 12:41pm

- Minor event and localisation tweaks
- Updated to latest SVN

Update: 24 Aug, 2019 @ 10:40am

- Updated to latest SVN

Update: 24 Aug, 2019 @ 10:27am

Update: 24 Aug, 2019 @ 10:21am

Update: 8 May, 2019 @ 10:10am

- Fixed Trial of Trinimac event not firing unless you owned Riften directly

Update: 5 May, 2019 @ 3:11pm

Version 1.1 Update
New Features:
- New event chain to recover Malacath's artifacts
- New Aldmer race and culture
- Return orcs to old form
- New Artifacts
- Playable Trinimac heresy
- New Trinimac Holy Order
- Unique county/duchy names for Falmer characters
- Falmer infestations can be peacefully dealt with
- New generic ruin excavation
- 40+ New events

Bug fixes/Tweaks:
- Rebalanced the artifact upgrade system
- Reduced cost for some decisions
- Increased time for big events to trigger
- Increased requirements to restore the Falmer
- Fixed various minor/major localisation issues
- Fixed crashes for final event, if you don't have Holy Fury
- Falmer infestations don't appear after Falmer are restored

Update: 29 Apr, 2019 @ 11:30am

- Cured my incompetency (not really :) )

Update: 29 Apr, 2019 @ 8:46am

- Fixed a few inactive character flags