Divinity: Original Sin 2

Divinity: Original Sin 2

39 ratings
Polymorph Weapon Scaling DE
   
Award
Favorite
Favorited
Unfavorite
Type: Add-on
Game Mode: Story, GM, Arena
File Size
Posted
Updated
6.988 KB
25 Apr, 2019 @ 8:23am
18 Jun, 2020 @ 7:51am
4 Change Notes ( view )

Subscribe to download
Polymorph Weapon Scaling DE

Description
Check out my newer mod "Finesse Polymorph Scaling", which does the same thing without the balancing issues associated with weapon scaling.

This mod changes every Polymorph skill to scale with the equipped weapon's stat instead of strength (just like Bull Rush). For example, Tentacle Lash will scale with your dexterity if you have a spear equipped, or with your intelligence if you have a staff equipped.

The affected skills are :
- Summon Oily Blob
- Flay Skin
- Tentacle Lash
- Petrifying Visage

As a side effect, your skill's damage scales with your weapon's damage. So having a bad one-handed weapon will result in low damage compared to a strong character without this mod, and a good two-handed weapon will make you deal more damage than a strong character without this mod.
4 Comments
Einarulf 22 Mar, 2021 @ 9:17pm 
Actually Petrifying Visage didn't seem to work properly, I tested with staff and later with wands and it still scaled with STR :/

(Tentacle Lash seems to work properly tough, and I haven't tested the other 2 spells as I mostly wanted that first spell to use INT ^^')
zelas_ku 1 Mar, 2020 @ 7:44pm 
While I love the idea, the side effects are too powerful. While it buffs a Finesse spear user dmg with Tentacle Lash to be sort of acceptable, my Str based 2H ax user does an absurd amount of damage with Tentacle Lash.
김드론 5 Dec, 2019 @ 11:45pm 
thanks a lot! :steamhappy:
Shiroho 25 Sep, 2019 @ 10:29am 
Very nice ... Even more should be in vanilla game. Big kudos to you, nice work ! And hemm psss, put a nice picture, people are more attracted by pictured mods, just put a tentacle lash icon if you are bad at phs