Garry's Mod

Garry's Mod

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Aircraft Carrier / Helicarrier MK II
   
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Content Type: Dupe
Dupe Tags: Vehicles
File Size
Posted
11.444 KB
27 Apr, 2019 @ 6:22am
1 Change Note ( view )

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Aircraft Carrier / Helicarrier MK II

Description
Useful for anyone wishing to have a working aircraft carrier. Large enough for planes and helicopters to take off and land on. Also armed with turrets on the sides independent of each other.

MK II notes: This carrier is more heavily armed by adding lasers and making turrets more powerful. Some redundant turrets were removed. Some Thrusters have moved too to accommodate extra turrets. It controls exactly the same but it could cause lags.

Don't forget the required add-ons. All are attached -->

Controls:
Elevation (I/K)
Forwards/Backwards (Up/Down Arrow)
Rotate Left/Right (Left/Right Arrow)
Shoot (Numpad 2, 4, 6 and 8)
Laser (Front:O, Rear:numpad ., side:L)

Please use responsibly:
Spawn somewhere where there is plenty of open land. This is unsuitable for small maps.
Weld any props on the carrier to the carrier if you wish to move. Simply unweld when immobile.
Players should be cautious when unseated on a moving carrier. Localised physics might help
The runway is long but not that wide. Take care when taking off or landing by following the yellow line.
The carrier moves slowly but the hover balls are fast and have high strength. Large drops or ascents may kill.
It may help movement if you freeze the carrier with the physgun.
Vehicles likely won't register the carrier as a landing target without localised physics.
Vehicles with landing gear that deploys automatically likely won't deploy. Manuals work fine.
2 Comments
hugoindominus 15 Jul, 2024 @ 6:21am 
where is it located
cali65816 2 Feb, 2021 @ 1:30pm 
I LOVE IT MY COMPETER ISIT WRCING