Stellaris

Stellaris

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Zeta / Migration
   
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5 May, 2019 @ 6:40am
14 Sep, 2019 @ 9:36am
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Zeta / Migration

In 1 collection by Panda
Zeta+
9 items
Description
Unemployed or homeless pops will be able to autonomously move between planets for better life.

Won't move to or from planets with Martial Law enabled or if it is a Penal Colony. Won't move from planets with Encourage Planetary Growth enabled.

Should be enabled via Internal Migration policy

POP DEPARTURE REQUIREMENTS
  • unemployed and (lacks home or free jobs on a planet)
  • homeless

CREDITS
22 Comments
AwolmaN 18 Mar, 2020 @ 10:56am 
It does not seem to work with 2.6 in my case.
pyr0kid 17 Mar, 2020 @ 7:24pm 
anyone know if this works in 2.6?
Panda  [author] 30 Oct, 2019 @ 7:52am 
@Alexander it never was tested on machine empires, but machine empires were taken into consideration. Was not tested on current version. When new launcher is stabilized and bugfixed, i will update the mods
Alexander 30 Oct, 2019 @ 1:32am 
Does this work for machine empires and the current patch?
Panda  [author] 13 May, 2019 @ 2:35pm 
@ b00marrows, agreed
b00marrows 13 May, 2019 @ 2:28pm 
Hmm, probably not due to how fickle amenities is.
Having a roof over your head and a job is probably more important while low amenities already hits stability like a truck.
Panda  [author] 13 May, 2019 @ 2:16pm 
@b00marrows, i don't know whether amenities should be considered or not (in case of unemployment)?
b00marrows 13 May, 2019 @ 2:03pm 
Hmm, yeah it could have been a cascade effect.
1 pop leaves, which drops pop count, which destroys Maintenance Depot which causes more pops to leave due to low amenities. Hmm... unfortunate.
Panda  [author] 13 May, 2019 @ 2:02pm 
@ViperCanel so seems the newcomers replaced the natives... hmmm... and it is up to vanilla to decide who keeps the job, mod just relocates them
HyperEndless 13 May, 2019 @ 1:53pm 
I think it is unlikely since I had migration controls enabled for the robots, which your mod respects.