Kenshi
112 ratings
TIHYD_No more crap Crabs
   
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8 May, 2019 @ 12:30am
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TIHYD_No more crap Crabs

Description
Just a quick fix for the Crab mesh. They were holding their claws at an awkward angle. Looks crabby now!
12 Comments
MadPierrot 20 Apr, 2021 @ 3:07pm 
goooooood
Endgunner 27 Sep, 2020 @ 9:06am 
Again i just want to say that this mod kinda ruins how crabs attack, their pinchers are inverted thru mutation as they no longer pinch in order to attack they punch with their adapted claws witch now point the bigger side towards the the attacker rather then the smaller side.

The larger side of their claws has even adapted spikes on it for more damage!
EdoTensei 27 Sep, 2020 @ 6:59am 
Hi MECR! Can you make addon for animal colors mod?
「Des」 17 Apr, 2020 @ 2:37pm 
Crabby rave
ChadPiece 7 Feb, 2020 @ 11:08am 
Crab rave
Endgunner 31 Jul, 2019 @ 1:46am 
They are supposed to be like that.
Daulcen 12 Jul, 2019 @ 10:14pm 
Time for crab
Endgunner 25 May, 2019 @ 12:01am 
This does not make sense being as how it is said that they punch things, this would do more damage with the big part closer to the attacking area.
Harkie 14 May, 2019 @ 9:00am 
Thank You!
MECR  [author] 13 May, 2019 @ 11:36pm 
Hi guys, all I did was to edit the mesh: import in Blender, rotate and reposition the claws, export. I'm just learning Blender and don't know (yet) how to edit skeletons... so the error was in the mesh itself, not in the skeleton