Arma 3
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KP Liberation Weferlingen Winter
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
4.913 MB
10 May, 2019 @ 8:54am
12 Sep, 2020 @ 12:50am
7 Change Notes ( view )
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KP Liberation Weferlingen Winter

In 1 collection by Wyqer
KP Liberation Missions
16 items
Description
Version: 0.96.7a
Changelog and Wiki[github.com]

This mission is only a continued project based on the original, but most likely abandoned, mission from GreuhZbug[github.com].

OTHER MAPS:
Steam Workshop Collection

--- Overview ---
The area has fallen to the enemy, and it is up to you to take it back. Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all the major cities of the area.

- Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.
- Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.
- Purchase both infantry and vehicles (both ground and air) using three different types of physical resources; supplies, ammunition and fuel.
- Build the FOB of your dreams with an in-game "what you see is what you get" system.
- Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.
- Combat aggressive and cunning hostile forces who react and adapt to your actions.
- Monitor and work alongside, or against, independent guerrilla forces.
- Learn that every window is a threat thanks to the custom urban combat AI.
- Accomplish meaningful secondary objectives that will benefit your progression.
- Never lose your progress with the built-in server-side save system.

-- Predefined Factions (can be changed easily in the config) --
Blufor (10): Germany West Winter (Global Mobilization)
Opfor (11): Germany East Winter (Global Mobilization)
Resistance (5): Germany (Global Mobilization)

-- Statistics --
Capitals: 6
Cities: 43
Military: 19
Factories: 29
Radiotower: 31
Total Sectors: 128

Official BI Forum Thread[forums.bistudio.com]

To have a look at the code, participate with pulls or if you want to report issues, you can visit the
GitHub Page[github.com]

You have questions, suggestions or need help? Click on the link below to talk to people who work with or on the mission:
KP Liberation Discord[discord.gg]

If you like the work and think it's worth a small donation, feel free to use the following link:
https://www.paypal.me/wyqer
8 Comments
Sas Mate 31 Jan @ 9:33pm 
For anyone having issues with loadouts, under parameters if you select "Direct Arsenal Access Without KPLIB Loadout Dialog" and then switch it to "Enabled" you will still be able to edit/save your loadouts and enjoy the game mode. Either this or you can add the "Simple Singleplayer Cheat Menu" to your modlist, that has an option for the arsenal as well
btyrellb125 6 Jan, 2024 @ 12:22am 
anyone having issues with babel and no longer being able to hear people you are playing with?
Endet 22 Sep, 2021 @ 2:25pm 
To change factions, unpack the PBO.
Then go to kp_liberation_config.sqf

Scroll down to either BLUFOR or OPFOR preset, and there will be a list of numbers.

At the bottom of that list you will find 'KP_liberation_preset_(faction)' with a number after it. Change that number to the one you want.
Gomes 30 Nov, 2020 @ 1:52pm 
When starting the server with the FOB truck, BPz 2A0, I caught him driving and he only reaches a speed of 4Km / h at maximum. Is there a key that changes this or is it a bug?
antacid421 10 May, 2020 @ 12:15pm 
there a fast was to change the side_friendly = WEST; and side_enemy = EAST; now or you still change it here and go in and then change the guys in the editor? thx and if you ever think what should i do next we " in canada" would love a Canadian version i get some of it to work but screw it up when adding groups

but thanks
Punky 3 Dec, 2019 @ 1:02pm 
Contact (ENOCH) needed.
Wyqer  [author] 18 May, 2019 @ 11:40pm 
From GM Discord (where all GM related questions should be asked)
https://discord.gg/XbhfF37

Question 12:
How can I run GM on a dedicated server?
A:
Install GM dedicated server via steamCMD:
+app_update 233780 -beta creatordlc " validate +quit

Alternative way to install:
C:\steamcmd\steamcmd.exe +login YourSteamUser YourSteamPW +force_install_dir YourInstallationDirectory +app_update 233780 -beta creatordlc validate +quit

Launch it via
-mod=gm;
Atrocittus 10 May, 2019 @ 5:22pm 
:chug: