Space Engineers

Space Engineers

133 ratings
GAR Low Altitude Assault Transport carrier [LAATc]
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
3.378 MB
14 May, 2019 @ 11:11am
1 Change Note ( view )

Subscribe to download
GAR Low Altitude Assault Transport carrier [LAATc]

In 2 collections by PrimoSuperT
Star Wars
106 items
Star Wars Grand Army of the Republic
27 items
Description
Low Altitude Assault Transport/carrier
[Source: Star Wars: Episode II]

The Low Altitude Assault Transport/carrier, known more simply as the LAAT/c, was a vehicle carrier variant of Rothana Heavy Engineering's Low Altitude Assault Transport series of repulsorlift gunships developed for the Grand Army of the Republic. Beginning with the First Battle of Geonosis in 22 BBY, the LAAT/c saw use throughout the Clone Wars between the Galactic Republic and the Confederacy of Independent Systems and in the years afterward. Manned by a single pilot, the LAAT/c was originally designed to deploy All Terrain Tactical Enforcers onto battlefields, though it was soon modified to accommodate a number of additional vehicles as the Clone Wars progressed, using powerful magnetic clamps to hold payloads in place. The LAAT/c shared the same rear-wing configuration common to all LAAT gunships, though it lacked the undercarriage that the more common Low Altitude Assault Transport/infantry used to carry clone troopers into battle, and also lacked the heavy armament of its cousins.

Production information

> Manufacturer: Rothana Heavy Engineering
> Product line: LAAT series
> Model: Low Altitude Assault Transport carrier
> Class: Repulsorlift gunship

Technical information

> Armament:
Anti-personnel laser turrets (1 behind and 2 at the front)
> Crew:
Pilot (1)


Instructions [Deployment]:

01.) Hover over the All Terrain Tactical Enforcer and make sure the center of the magnetic clamps are aligned with the center of the AT-TE’s middle legs.

02.) When in position, slowly lower the LAAT/c until it is close enough to the AT-TE. Press [8] on toolbar 01 to activate the magnetic clamps.

03.) Be sure the landing gear on the piston is secured to the main body of the AT-TE. If not, press [6] on toolbar 1 to unlock the magnetic clamps and slowly descend until it does. Press [7] to lock the AT-TE. Use the cameras to help assist you by pressing [3] or [4].

04.) At the desired landing zone, descend until the AT-TE’s feet are close to the ground. Proceed to press [8] to deploy the AT-TE.

Controls:

Controls [Toolbar 01]:
[1]: Anti-personnel laser turret [Front] - (Fire)
[2]: Spotlights - (On/Off)
[3]: Camera [Cargo][Rear View]
[4]: Camera [Cargo][Top View]
[5]: Ventral Lights - (On/Off)
[6]: Magnetic Clamps – (Unlock)
[7]: Magnetic Clamps – (Lock)
[8]: Magnetic Clamps – (Lock/Unlock)
[9]: Landing Gear - (Lock/Unlock)

Controls [Toolbar 02]:
[1]: Antenna - (On/Off)
[2]: -Empty-
[3]: -Empty-
[4]: -Empty-
[5]: -Empty-
[6]: -Empty-
[7]: -Empty-
[8]: -Empty-
[9]: -Empty-

Notes:

[1] – Aside from the All Terrain Tactical Enforcer, the Low Altitude Assault Transport/carrier is also compatible with the TX-130 Saber-class Fighter Tank.

Additional Credits:

>A special thanks goes to sauron2012 for her amazing Clone Wars-era capital ships used in some of the screenshots!

>(ARMCO) Repulsor Engines by “Spacebar” and Kreeg”:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1656790406&searchtext=armco

>(DX11) Star Wars Weapons by "Razortron":
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=598138548

>Whip's Image To LCD Converter:
http://forum.keenswh.com/threads/tool-whips-image-to-lcd-converter.7393443/

>Star Wars Acclamator Assault Ship (Empire) by “sauron2012”:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1666148518


39 Comments
[TGG] DoctorHeisenberg 1 Jun, 2020 @ 4:02am 
HOLY SHI-
Saxmo 4 Jul, 2019 @ 11:30am 
that explains why it looks like a mosquito carrying off a cat
PrimoSuperT  [author] 4 Jun, 2019 @ 6:45am 
The landing gear of the main body will need to touch the red of the rear section (be sure the center of the magnetic clamps are aligned with the center of the middle legs. In addition, the locks are set to autolock, so you might need to unlock the landing gear first before proceeding to lower the LAAT/c.
EMPIREVSREBLES 2 Jun, 2019 @ 9:39am 
Yeah nope nothing works it doesn't want to lock for no reason
EMPIREVSREBLES 2 Jun, 2019 @ 9:18am 
yeah if I try getting the landing gear close it bounces up and if I get it close enough to lock and I presss lock it wont lock
EMPIREVSREBLES 2 Jun, 2019 @ 9:13am 
found out the hard way
EMPIREVSREBLES 2 Jun, 2019 @ 9:13am 
question does the landing gear go on the red or the mini cargo container part?
EMPIREVSREBLES 2 Jun, 2019 @ 9:04am 
k I knew about the landing gear from the start the thing is if I want to attach it would have to be breaking parts of things without breaking any part of both vehicles would be a problem I'll see what I can do
EMPIREVSREBLES 2 Jun, 2019 @ 8:52am 
Thanks I'll try
PrimoSuperT  [author] 1 Jun, 2019 @ 4:22pm 
@EMPIREVSREBLES, the AT-UE was an April fools joke since the AT-TE was my most requested build, so I thought I would deliver it for fun.

As for the docking, there is a small piston with a landing gear that extends from the main body (that is the primary means of locking to the vehicle). The clamps are secondary. I have installed cameras to help assist you, but you need to be extremely careful when attempting to dock it; also you can press 6 or 7 on toolbar 1 to help you cycle between locking/unlocking the clamps.

It was the closest i could do to maintain both the accuracy and functionality in SE. But you can extend the main body piston's range to help you out. :)