Left 4 Dead 2

Left 4 Dead 2

811 ratings
Highway To Hell 1 of 4
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Game Content: Campaigns
File Size
Posted
189.597 MB
30 Aug, 2013 @ 10:07pm
1 Change Note ( view )

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Highway To Hell 1 of 4

In 1 collection by Unlawful Enemy Combatant
Highway To Hell
4 items
Description
The streets may seem devoid of anything civilized, but make no mistake. The military owns this town and is not going anywhere anytime soon. That being said, the apartment you've been hiding out in is no longer a good place to stay and the military evacs are about to end. It's about time to get going.

Be sure to download all four parts in order for this campaign to work properly.
Popular Discussions View All (2)
31
6 Sep, 2020 @ 2:28pm
Bugs comments anything...
Unlawful Enemy Combatant
2
7 Jan, 2024 @ 6:32pm
Highway To Hell. Quality: 5.5/10, Difficulty: 5-7.5/10, Length: Long. Played On Expert Twice.
Warhawk
131 Comments
sprefans 28 Jun @ 8:25am 
good map
Sherriff Huckleberry™ 15 Jun @ 6:06am 
Here is your map fixed with the stringtable in map 1 and all the models changed from dx80.vtx -> dx90.vtx plus sw.vtx and .vtx deleted because not necessary: http://gunnys.site.nfoservers.com/maps/highway_onefile.7z (202MB)

Your map also now matches/is compatible with this 4 part version that I fixed for the other author: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=175577491
夜下君 13 Jun @ 2:30am 
最烂的图强行绕圈毫无意义
yuuw 9 Dec, 2024 @ 7:01am 
还可以,本以为是贯穿全图的高速公路图,意料之外,8.5/10,因为警报车多到我有1.5语
multoghost 16 Nov, 2024 @ 12:53am 
wasnt expecting this to be this good damn 9/10, credit music should be highway to hell by acdc lol
anny 29 Jun, 2024 @ 1:31am 
8/10. the ending got safespot so its just a breeze to go through
Foxydash 9 Mar, 2024 @ 2:45pm 
this is good! though i want to ask

what does UCC mean in the context of the finale?
Warhawk 25 Nov, 2023 @ 1:25pm 
Highway To Hell. Quality: 5.5/10, Difficulty: 5-7.5/10, Length: Long. Played On Expert Twice.

Highway To Hell attempts to stand out amongst its peers by trying to do something different. However, I feel that this didn’t quite pan out in Highway To Hell’s favour.

Specifically, Highway To Hell attempted to be a little less linear and more pseudo-open-world.

To encourage more exploration of the environment, the map designer also removed the semi-random horde timer from most Chapters, in favour of instead plastering the Chapters with Alarm Cars, Alarm Doors, Alarmed Security Glass, and a couple other scripted events.

However, almost all of these Megamob-summoning events and obstacles can be avoided/skipped by simply avoiding/not shooting them.

There are only two unavoidable true Crescendo events in this campaign...
Warhawk 25 Nov, 2023 @ 1:25pm 
...Whilst this unique map design all sounds interesting and good on paper, it ultimately results in Highway To Hell having a highly variable relative difficulty, and thus a very uneven experience, overall.

See the rest of my review in the Discussions.
星空下的小森林 11 Nov, 2023 @ 8:18am 
很nice~~