Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes I had MTRL I found a bug in anim file, just a small mistake make such diference...
https://ryder25.itch.io/aom-file-converter
There MTRL files go in the [AoM]/mods/[mod name]/materials folder.
Also, the texture files are in a different format even though they share the same file extention (.ddt). Use the AoM:EE Texture Converter Tool instead of AoMed:
http://aom.heavengames.com/downloads/showfile.php?fileid=10791&ci=ad01f1b41c18a1a5256564799705ab28YToxOntpOjA7YToyOntpOjA7czoxNDoiU2VhcmNoIFJlc3VsdHMiO2k6MTtzOjM3OiJsaXN0ZXIucGhwP3N0YXJ0PTAmYW1wO3NlYXJjaD10ZXh0dXJlIjt9fQ==
I hope this helps.
Can you help me with Attachments?
I have BRG´s invisible in game, gaia butterflies for example the BRG is also invisible but somehow your mace is there =S
I tried to export an axe for example, is an Editable Mesh, have materials can import and export on 3ds max no issue. AOM just make is invisible....
Titans version is fine EE still making this issue