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Mincing Organs and Limbs
   
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Mod, 1.0
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97.108 KB
21 May, 2019 @ 7:47am
22 May, 2019 @ 12:00pm
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Mincing Organs and Limbs

Description
Now you can mince Organs and Limbs at the butchering table to create human meat suitable for feeding your Colonists/Animals/Prisoners.

The mod:
- does come with patches for the Electric Butcher Table and Rim of Madness - Bones
- also rewards Skin from minced Limbs
- hides recipes for bodyparts that are not in your game
- tries to balance the meat/skin amounts so butchering a complete corpse SHOULD award around same amounts as butchering one with all the organs/limbs missing and then mincing said parts.
- should not be used with EPOE enabled, why would you anyways as its adding basically the same stuff and if you want more balancing consider switching to RBSE


TODO:
- Create a Patch to work with PackedMeat out the Box so as to respect the settings to directly create packed meat. (Requires C# and I am quite clueless bout that as of now...)
- Create yet another patch for Rim of Madness - Bones to adjust Bone amount from Limbs according to RoM settings

Actual idea of Mincing Limbs/Organs came from EPOE but I didn't like its balancing so I adjusted the values and made it standalone.
And big thx to Mehni and Dr_Zhivago for listening to me ramble on and explain to me my stupid mistakes ^^
10 Comments
NihilRetnar 13 Apr @ 11:57am 
Does this still work?
Ffisher 18 Jun, 2023 @ 8:19am 
You must be referring to an existing mod when you say "rewards Skin from minced Limbs" - what mod is that?
Overkill 16 May, 2023 @ 2:31pm 
This mod is fun with dead can serve, autopsy the corpses and toss the corpse in the maggot farm while grinding the organs and limbs you sliced off into tasty meat
Haraise no Tenshi  [author] 13 Dec, 2019 @ 5:46am 
Then again I had not really much time the last few months and should really have a look again especially considering the fact that theres also Animal Parts etc that need mincing ^^ Or those Alien Races from OuterRim Rimhammer and whatnot also have their own meat types... for those that care about such details ;)
Mistletoe The Bard 9 Dec, 2019 @ 9:34pm 
@AC.Sether OHoh, that's good! Don't hop on that train plz!
Haraise no Tenshi  [author] 9 Dec, 2019 @ 2:34pm 
@Mistletoe The Bard nope why would it? Its a way to turn "Surplus" Limbs/Organs etc into Meat depending on what creature the Meat is from. If you Debone human Legs you will get Human meat. Not gonna hop on that wonder voodoo train of magically changing meat into other types.
@Datastorm and what is you modlist? Because I can not reproduce that error on my end.
Izanami 3 Nov, 2019 @ 7:15am 
Getting this...

XML error: <value><li>ButcherSpot</li><li>TableButcher</li><li>ElectricTableButcher</li></value> doesn't correspond to any field in type PatchOperationRemove. Context: <li Class="PatchOperationRemove"><xpath>/Defs/RecipeDef[defName = "MinceLimbs"]/recipeUsers</xpath><value><li>ButcherSpot</li><li>TableButcher</li><li>ElectricTableButcher</li></value></li>
Mistletoe The Bard 26 Aug, 2019 @ 4:58am 
So... pawns don't suffer from mood penalty from eating it?
Haraise no Tenshi  [author] 22 May, 2019 @ 12:03pm 
If you come across any Limbs/Organs from mods and think those should be added just tell me.
Hands/Feets/Pelvis/Spine/Jaw/Eyes/Ears will never be Minceable due to either having hardly any meat or none at all.
Haraise no Tenshi  [author] 21 May, 2019 @ 9:53am 
Now mincing Limbs also gives Skin and Bones if RoM-Bones is installed.
Evolved Organs support might come in the future when I actually get around giving that mod a look