Caves of Qud

Caves of Qud

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Camouflage
   
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Object: Item, Item Mod
Character: Skill
File Size
Posted
Updated
319.985 KB
21 May, 2019 @ 7:57pm
27 Oct, 2023 @ 10:43pm
5 Change Notes ( view )

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Camouflage

In 1 collection by chaos
Caves of Qud, the Chaos Cut
28 items
Description
  • Creates two new skills in the Tactics tree, Camouflage, which increases DV near foliage, and Urban Camouflage, which increases DV near trash and furniture.
  • Adds camo and urban camo item mods that can be added to various pieces of armor.
  • Makes Camouflage a starting skill for Ekuemekiyye castes and makes Urban Camouflage a starting skill for Yawningmoon castes and arconauts.
  • Adds these skills to some creatures.
  • Creates effects Camouflaged and Urban Camouflage.
  • Changes existing camouflage gear to use these effects and adds urban camouflage to some gear.
  • Makes Naphtaali (except chrome idols) and trees teach Camouflage in the water ritual.
6 Comments
Tyrir 19 Dec, 2024 @ 6:50pm 
MODERROR [Camouflage] - File: file:///C:/Program Files (x86)/Steam/steamapps/workshop/content/333640/1748386444/ObjectBlueprints.xml, Line: 6:5 Attempt to merge with Naphtaali which is an unknown blueprint, node discarded
Lekoda 7 Aug, 2024 @ 4:27pm 
Broken. the dude below me described it right
HΛZMΛT 11 Jun, 2024 @ 9:03pm 
This is completely and utterly busted,
The bonus adds more than it should, and doesn't go away after leaving foliage, I'm at 50 DV rn wtf
TutterFunks 6 Dec, 2023 @ 8:30pm 
Does this still work, and can anyone expand on what 'near foliage' means; does it function like Photosynthesis where I have to be on/in it, is it tile adjacent etc.

Cool looking mod regardless, might give it a test eventually if no one else is aware :gearthumbsup:
alividlife 10 Aug, 2022 @ 3:18am 
Ah my bad, ObjectBlueprints.xml, line 24, column 16. Svenlainard needs to be changed to Crowsong.
alividlife 10 Aug, 2022 @ 3:16am 
I have been debugging and trying to fix my Player.log and start making my own mods. I really enjoy it, I have no idea what I am doing. C# is weird.

So anyway, during my little experiments, I did have a mod error for this mod. And it's simply that Svenlainard was changed to Crowsong sometime recently. I checked, it was in May. So anyway, that's all.