Avorion

Avorion

122 ratings
System Scanner Upgrade
   
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Mods: Mod
File Size
Posted
Updated
488.296 KB
25 May, 2019 @ 2:42pm
12 Sep, 2021 @ 11:15am
14 Change Notes ( view )

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System Scanner Upgrade

In 1 collection by MassCraxx
Avorion's Bare Necessities
6 items
Description
This mod adds a new System Upgrade to the game: The System Scanner.

Ever wondered where all the material hides inside a big ship or station wreckage? The system scanner will reveal it!

While equipped, valuable system blocks in targeted wrecks will be detected and highlighted in according colors. The more material a block holds, the bigger the glow effect will get.

- All tiers show a notification icon if valuable systems are detected in a target in range.
- Uncommon and above tiers show Cargo bays glow in green.
- Rare and above tiers show Generators glow in yellow.
- Exceptional and above tiers show Shield generators glow in blue.
- Exotic and above tiers show Hyperspace cores glow in red.

To limit screen clutter, only the 15 biggest blocks of each system will be shown.

If you want to add, improve, optimize something or just want to make sure your mod stays compatible to this one, feel free to fork this project on github and create a pull request.
https://github.com/MassCraxx/Avorion-SystemScanner
If you like my mods and want to do me a solid, feel free to buymeacoff.ee/MassCraxx =)
42 Comments
Enlonwhite 9 Oct, 2024 @ 6:59am 
I just realized I would love to see the normal scanner range subsystem merged with this mod, but then again scanners are usually useless in general.

Vanilla Scanner Booster subsystems should given several minor buffs in my opinion
Name ---- effect
Frequency Modulating----Shield strength like 5-20% based on rarity. (probly only starting on Rare or higher)
Predictive Weapon Guidance----some tracking speed to all turrets. (accuracy buffs would do nothing currently. most turrets are already 90% plus accurate anyways.)
Freqency Canceling----maybe a damage reduction vs some energy types (minor protections like 5-25%, based on rarity)
-
Remove over cluttered subsystem effects in the game
Add in the Radar Booster subsystem effect of Radar and Deep Radar to Scanner Booster subsystems, and remove the other vanilla one.
Enlonwhite 19 Sep, 2024 @ 4:56am 
Sorry assumed it worked on functional targets.....Still I do love it when I personally go salvaging. Does this subsystem boost scrap missions?
Enlonwhite 17 Sep, 2024 @ 2:53am 
wow a mod that actually makes scanners or scanning systems actually cool? Highlighting areas of ships helps tons, and even would help against players technically (if I ever played this game pvp which I dont for several reasons.)

but nice job here!
MassCraxx  [author] 15 Aug, 2024 @ 8:10pm 
@tindolf Thanks for the update!
tindolt 15 Aug, 2024 @ 12:52pm 
MassCraxx This works on 2.5.2
MassCraxx  [author] 2 Apr, 2024 @ 9:41am 
The mod is working as expected for Avorion v2.4. Since I do not own the new dlc, I cannot say if it will work the same there. As soon as I get confirmation I will gladly increase the compatible version number.
Thundercraft 11 Mar, 2024 @ 7:47pm 
Like Lone_Ghost asks, I'm also extremely curious whether this mod still works (ignoring the version mismatch warning).
Lone_Ghost 2 Mar, 2024 @ 12:00am 
Is mod still working? as for 2024?
MassCraxx  [author] 25 Nov, 2021 @ 10:52am 
Fair point. Completely agree...
Pokeking 24 Nov, 2021 @ 7:27pm 
I feel like this should instead be called a "Salvage Scanner" because that's what it does