Space Engineers

Space Engineers

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ISL - Mako-MV 316 Strike Corvette
   
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Type: Blueprint
File Size
Posted
Updated
2.283 MB
27 May, 2019 @ 9:08am
6 May, 2020 @ 12:04pm
2 Change Notes ( view )

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ISL - Mako-MV 316 Strike Corvette

In 2 collections by Spite
ISL - Strike Corvettes
4 items
ISL Shipyard
218 items
Description
Purpose
A small (large grid), vanilla ship for short engagements or patrolling (automated using SAMv2). The only heavy armour is on the bow; this ship is built for speed, and if the rocket launchers or two front turrets are damaged, there is a projector and welder system for repairs.

"Strike Corvette" is because I couldn't decide if the series was small enough to still be a strike fighter or large enough to be considered a corvette.

Comes in 3 other thrust variants:

Atmospheric: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1753526091
The Mako-A is atmosphere only but moves well

Hydrogen: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1753526590
The Mako-H is by far the most versatile; operating in any envionment, and also the fastest to accelerate (0-100m/s in about 4.5s), but keep an eye on the capacity of the 2 hydrogen tanks.

Ion: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1753528860
The Mako-I has very good forward thrust, but not so much in the other directions (small ion thrusters don't provide much force), perhaps use this one more for automated patrols.

Features
Tools, Scripts & Weapons:
2 reloadable rocket launchers
4 gatling turrets
3 welders & Projector - for repairing front turrets and rocket launchers
2 interior turrets
SAM script - for easy docking or automated patrolling
Gravity engine III - Mako-IG Only

Power:
5 batteries

Movement & Control:
1 Gyroscope
1 remote Control
1 cockpit
20 small ion thrusters
7 artificial mass blocks
14 gravity generators

Cargo Space
3 welders - this is combat ship, so no extra cargo.

Miscellaneous:
navigation lights
spot lights
O2/H2 generator
4 cameras - 1 top, 1 underside, 2 front
Projector loaded with blueprint for repairs

Has an empty mass of 452469 kg

All Programmable blocks are turned off in this blueprint, to get them going again, just turn them back on. Each ship also has text panels on the sides to display a registration number.

Toolbars
Toolbar 1
1. Thrusters All On
2. Thrusters All Off
3. Thrusters Braking On
4. Thrusters Braking Off
5. Lights On/Off
6. Connector Switch Lock
7.
8.
9.

Toolbar 2
1. Battery Discharge
2. Battery Recharge
3. Camera Front
4. Camera Front 2
5. Camera Underside
6. Turrets On/Off
7. Rocket Launcher Control
8. Welding System On/Off
9. Antenna On/off

Toolbar 3
1. Gravity Drive On/Off (Mako-IG only)
2.
3.
4.
5.
6.
7. Projector On/Off
8.
9. H2 generator On/Off

Toolbar 4
1. PB [SAM] "prev"
2. PB [SAM] "next"
3. PB [SAM] "select"
4. PB [SAM] "screen"
5.
6. PB [SAM] "add"
7. PB [SAM] "remove"
8. PB [SAM] "start"
9. PB [SAM] "stop"
2 Comments
Warlow 22 Apr, 2021 @ 1:19am 
"The script for the use of gravity generators and artificial masses as an engine

At first - Gravity things don't work inside the natural gravity (on planets) over 0.5g"

I seeeeee.
Warlow 22 Apr, 2021 @ 1:14am 
Hey, i built this ship and i don't understand how the gravity drive works. Is it supposed to have a script to control the direction of the gravity pull?

I also built it on a planet.. I'm suspecting that it's a space only version.. Amirite?