Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Gedemo Krak des Chevaliers City-State
   
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1.768 MB
27 May, 2019 @ 12:45pm
28 May, 2021 @ 12:33am
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Gedemo Krak des Chevaliers City-State

In 1 collection by Gedemo
Gedemo's City-States Collection
234 items
Description


[fr.tipeee.com]

Krak des Chevaliers

City-State Trait: After the discovery of Stirrups, get 1 free Knight when a Holy Site is built. Medieval Walls are built faster. Knights are 25% cheaper.

City-State Type: Militaristic

History:
Krak des Chevaliers is a Crusader castle in Syria and one of the most important preserved medieval castles in the world. The site was first inhabited in the 11th century by a settlement of Kurdish troops garrisoned there by the Mirdasids. As a result, it was known as Hisn al-Akrad, meaning the "Castle of the Kurds". In 1142 it was given by Raymond II, Count of Tripoli, to the order of the Knights Hospitaller. It remained in their possession until it fell in 1271. It became known as Crac de l'Ospital; the name Krak des Chevaliers was coined in the 19th century. The Hospitallers began rebuilding the castle in the 1140s and were finished by 1170 when an earthquake damaged the castle. The order controlled a number of castles along the border of the County of Tripoli, a state founded after the First Crusade. Krak des Chevaliers was among the most important, and acted as a center of administration as well as a military base. After a second phase of building was undertaken in the 13th century, Krak des Chevaliers became a concentric castle. This phase created the outer wall and gave the castle its current appearance. The first half of the century has been described as Krak des Chevaliers' "golden age". At its peak, Krak des Chevaliers housed a garrison of around 2,000. Such a large garrison allowed the Hospitallers to exact tribute from a wide area. From the 1250s the fortunes of the Knights Hospitaller took a turn for the worse and in 1271 Mamluk Sultan Baibars captured Krak des Chevaliers after a siege lasting 36 days, supposedly by way of a forged letter purportedly from the Hospitallers' Grand Master that caused the Knights to surrender. Renewed interest in Crusader castles in the 19th century led to the investigation of Krak des Chevaliers, and architectural plans were drawn up. In the late 19th or early 20th century a settlement had been created within the castle, causing damage to its fabric. The 500 inhabitants were moved in 1933 and the castle was given over to the French state, which carried out a program of clearing and restoration. When Syria declared independence in 1946, it assumed control. Since 2006, the castles of Krak des Chevaliers and Qal'at Salah El-Din have been recognised by UNESCO as World Heritage Sites. It was partially damaged in the Syrian civil war from shelling and recaptured by the Syrian government forces in 2014. Since then, reconstruction and conservation work on the site had begun.

Compatible with Rise and Fall and Gathering Storm.

Mod Support:
Ynaemp (Giant, Greatest, LargestEarthCustom, LargeEurope, PlayEuropeAgain and Cordiform)
40sw4rm's "Old World"
English and french languages

Notes:
I will not respond to comments on this page. These mods are tested before being uploaded.
In case of problems, please make sure these problems do not come from other mods.
To do this, disable the other mods and restart the game. If the problem persists, discuss it on my Civfanatics page: https://forums.civfanatics.com/threads/gedemos-civilizations.623444/
Thank you!
If you like this mod, feel free to give it a positive rating by clicking on the thumbs up, just below the screenshots. This allows the mod to be better known and especially it motivates me to improve and keep them up to date.

Merci!
Si vous aimez ce mod, n'hesitez pas a lui donner une evaluation positive en cliquant sur le pouce leve, juste en dessous des captures d'ecran. Cela permet de faire connaitre le mod et surtout cela me motive a m'ameliorer et a les maintenir a jour.
4 Comments
treozukek 3 Sep, 2024 @ 9:05am 
I received a knight in the ancient era, well before researching stirrups with this City-state. I just deleted the knight since I wasn't supposed to have them, I'm not sure if this is a mod conflict or the mod itself, I am using CSE. Cheers thank you for your mods!
maur1an 29 May, 2019 @ 3:27pm 
Bonsoir,
Tout d'abord merci pour la réponse, alors j'ai forcément essayé de faire la mienne en suivant des tutoriels sur youtube mais sans succès, je vais alors essayer de suivre ce dernier, merci pour le lien. Je ne sais pas si cette civilisation va plaire mais j'ai très envie de la voir en jeu, pour y jouer avec mes amis. Bonne continuation !
Gedemo  [author] 29 May, 2019 @ 10:43am 
Bonjour Maur1an, la plupart des modders font des mods par plaisir et non pour de l'argent. Faire une civilization entièrement customizée est un travail fastidieux, complexe et chronophage. Je ne fais pratiquement plus que des cités-états, selon mes envies et quand j'ai le temps. Penses-tu que c'est un mod qui interessera potentiellement beaucoup de gens? Je suis désolé mais je ne suis pas interessé pour le faire. Tu peux apprendre par toi même à créer une civ, de nombreux tutoriaux existent sur le site civfanatics.com . J'ai eu de bons echos sur celui-là:
https://forums.civfanatics.com/threads/lees-civilization-6-modding-guide.644687/
Sur civfanatics, dans le forum "creation et customization", tu peux poser des questions et des personnes de bonne volonté pourront sans doute te répondre. Si tu as du mal avec l'anglais, tu peux toujours te servir de google traduction, cela marche très bien. Bon courage et bonne continuation.
maur1an 29 May, 2019 @ 5:35am 
Bonjour Gedemo,
Je joue à CIV VI et je voulais savoir s'il était possible de proposer un concept de civilisation et de rénumerer sa réalisation, il s'agirait du Duché de Lorraine.
Merci de la réponse, bonne continuation