Space Engineers

Space Engineers

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Star Trek - Miranda Class - Refit
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
4.368 MB
29 May, 2019 @ 8:38pm
1 Jun, 2019 @ 10:25am
6 Change Notes ( view )

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Star Trek - Miranda Class - Refit

Description
After the successful upgrade of the Resilient Class, I decided it was time to produce yet another Federation starship, and behold, the Miranda Class Refit!

This vessel, the U.S.S. Saratoga, equipped with 14 cryopods, an assortment of turrets, 4 jump drives, and more thrusters than you can count, is ready to both explore and defend itself.

Furthermore, this vessel contains 2 large cargo containers, as well as several small ones, and 4 hydrogen tanks. Additionally, it has oxygen storage, 2 refineries, and assemblers, as well as H2 generators.

The main cockpit is located on the bridge at the central flight seat, from there, the controls are relatively self-explanatory.
To operate the torpedo launcher located above the primary hull, press button 1, and then either 2 or 3 to select forward or aft launchers, and click to fire. Pressing CTRL and button 2 will take you to the next menu which contains the jump drive controls.

This is my largest published ship yet, over 6k blocks and 40k pcu so do not be surprised if it causes some lag, particularly in multiplayer servers. I highly recommend that if you encounter any issues due to its high thruster count, disable the inertial dampeners whenever possible. Also, look into using modded thrusters if it still has lag issues, there are some really good mods out there that can slice the amount of thrusters required by at least 75%.

I hope that you all enjoy your voyages aboard the Saratoga!