Scratches: Director's Cut

Scratches: Director's Cut

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Walkthrough
By StealthMomo
This is a very simple and straightforward guide spoiler free.
   
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Maps
I created a map based on memory and the manor blueprint on the painting room. If there are any errors don't hesitate to comment.

Saturday, October 12th
— Garden
  • Open the car door.
  • Inside open the glove compartment get [CAR KEY].
  • Manor house door use [GOLD KEY].
— Main Hall
  • Stand in the hallway for a few minutes to answer the telephone. It is possible to miss the telephone.
— Living Room
  • Check a book on the table [DIARY].
  • Inspect the fireplace with unused woods.
  • Try turning on the light switch.


— Study
  • Go to the desk and read [DIARY].
  • Open the second drawer to get [ENVELOPE].
  • Open the third drawer to get [BORING TOOL].
— Kitchen
  • Open the drawer underneath the sink then open the second drawer inside to get [KNIFE].
  • You can also check the grinder on the table.


— Maid's Room
  • Inspect the desk and take the [PAPER].
  • Open the drawer on the right to get a [PENCIL].
  • On that drawer is a hidden picture hinting a pot and above it is a key holder.
  • Use the [PENCIL] on the [PAPER] to get [MAID'S LETTER].
— Maid's Bathroom
  • Bathroom turned Darkroom. Nothing of interest here.
— Small Hallway
  • Go to the window and open the curtains.
  • Inspect the pot's opening to get a [BASEMENT KEY].
— Lower Bathroom
  • Open the lowest drawer on the cupboard to get a [RUG].
— Main Bedroom
  • Check the painting of a woman in red near the door and check the ball she was holding to reveal a safe. Nothing you can do about it right now. This is important as it gives you an option to ask Jerry about the combination key later on.
— Gallery
  • Go to the desk and read a letter hidden beneath a map.
— Guest Room
  • Put your [BOX] on your desk and set up the papers and typewriter.
  • Put your [CASE] on the little table.
  • Inside the [CASE] are:
  • Phone book containing [BARBARA'S TELEPHONE NUMBER].
  • A [PEN].
  • [JERRY P. CARTER'S CARD].
  • [MATCHES].
  • A letter.
  • Your book the Vanishing Town.
  • Near the fireplace is the Doctor's bag. Open and get [STETHOSCOPE].
  • Examine the trash can for a crumpled torn page from previous [DIARY].


— Upper Hallway
  • Below the ladder neat the can of paint is a [NEWSPAPER].
  • Use the [NEWSPAPER] under the door and the [BORING TOOL] in the keyhole. Leave as it is for now.
— Upper Bathroom
  • Inspect the messy bricks and get a [METAL ROD].
— Workshop
  • Next door is a stove on a plank. Use the [METAL ROD] on it and leave as it is.
— Attic
  • Open the chest and get the [OIL LAMP].
— Main Hall
  • Call Jerry about two things:
  • The previous inhabitants of the manor.

    Originally posted by Note:
    I haven't verified this but in case you miss the following you might not be able to call Jerry to inquire about the inhabitants of the manor.


    Source: Gameboomers: Scratches (Director's Cut) by Nucleosys[www.gameboomers.com]

    Thanks to GarouxBloodline for inquiring about this.

  • The combination key of the safe in the Main Bedroom.
  • Call Barbara to ask a favour to translate the [MAID'S LETTER].
  • Combine the [MAID'S LETTER] and the [ENVELOPE] and use the [PEN] to get the [ADDRESSED ENVELOPE].
— Garden
  • Examine the mailbox and read a letter.
  • Drop the [ADDRESSED ENVELOPE] in the mailbox.
— Main Hall
  • Call Jerry.
— Basement
  • The basement is located inside the Kitchen. Use the [BASEMENT KEY].
  • Attempt to fix the fuse box. Nothing can be done for now.


— Main Hall
  • Call Jerry twice.
— Garden
  • Go back to your car and insert the [CAR KEY]. Attempt to start the car.
— Main Hall
  • Call Jerry.
— Attic
  • Check the stack of newspapers.
— Guest Room
  • Go to sleep.
— Gallery
  • Attempt to pick up the hammer.
— Guest Room
  • Use the [STETHOSCOPE] in the fireplace wall.
— Living Room
  • Use the [STETHOSCOPE] in the Living Room's fireplace as well.
— Basement
  • Attempt to open the door.
— Gallery (You may not need to do this section)
  • Examine the bottom of the display case where you have previously found the hammer.
  • Use [KNIFE] on the panel to remove it. Examine the wheels. Nothing you can do about it right now.
— Guest Room
  • Go back to bed.
Sunday, October 13th
— Main Hall
  • Answer the telephone.
— Main Bedroom
  • Open the safe and enter the combination.
  • Read the contract (Bank's number is 01912 94144) and get the [PAINTING ROOM KEY].
— Upper Hallway
  • Use the [PAINTING ROOM KEY] on the door beneath the ladder.
— Painting Room
  • Take the [HAMMER] from the stool and the [GARAGE KEY] and [CAN LID] from the painting table.
  • Examine and magnify the secret room on the first floor of the manor blueprint.


— Under-Construction Room
  • Climb the ladder.
  • Get the [OIL CAN] from between the paint cans.
  • Use the [RUG] on the dirty green can to reveal its content.
  • Use the [BORING TOOL] to pierce a hole.
  • Use the [OIL LAMP] on the can.
  • Go down the ladder one (1) time and look above the ceiling where the rope's end has been tied up.
  • Use the [KNIFE] on the rope.
  • Go down the ladder and walk over to the door, face the [ROPE] and pick it up.
— Lower Hallway
  • Face the main bedroom and pan left and examine the wall. Use a [KNIFE] to reveal a bricked wall.
— Tower
  • Climb the spiral staircase.
  • Attach the [ROPE] to the lamp near the cracked wall.
  • Use the [HAMMER] on the crack.
  • Pick up the [ROPE].
  • Go back to the second window and on the top right of the screen pull the [ROPE].
  • Click on the rope multiple times to descend.
— Nursery Room
  • Examine the Birth Certificate on the cupboard.
  • Notice the blocks on the floor is spelled BIN.


— Attic
  • Check the newspapers about the child.
— Gallery
  • Inspect the bottom of the display case and use a [KNIFE] on the panel.
  • Use the [OIL CAN] to oil both wheels.
  • Hold the gold bar to move the display case.
  • Use [HAMMER] to remove the boards.
— Store Room
  • Use the [MATCHES] on the [OIL LAMP] and use the latter by clicking it on the screen.
  • Remove the bamboos to clear the window.
  • Examine the documents.
— Guest Room
  • Check the typewriter.
— Main Hall
  • Call Jerry.
  • You can also call the bank's number 01912 94144 mentioned on the contract.
— Guest Room
  • Go to bed.
— Gallery
  • Check the mask.
— Basement
  • Light the [OIL LAMP] using [MATCHES] and use it on the screen.
  • Open and crawl inside the furnace.
— Guest Room
  • Sleep.
Monday, October 14th
— Living Room
  • Light up the fireplace using [MATCHES].
— Main Hall
  • Call Jerry.
— Garden
  • Check the mail box. Read the rolled up letter* beside the translated letter.
  • Facing the manor/fountain to the right is a path leading to garage.

* Thanks to Batty Gloom Pony.
— Garage Area
  • Use the [GARAGE KEY] to remove the chain.

— Garage
  • From the toolbox get the [PLIERS] and [SCREWDRIVER].
  • Pick the [CROWBAR] next to the stool.

— Main Bedroom
  • Left of the safe is a small cupboard.
  • Use the [SCREWDRIVER] on the mirror to free the [MIRROR].

— Backyard
  • Go out at the back of Kitchen and follow the path until you reach the Family Mausoleum.
  • Use the [PLIER] to remove the wires on the door handle. You'll get a [WIRE].

— Family Mausoleum (Crypt)
  • Inspect the two coffins.
  • Look on the floor between the plaques and pick up a [ROCK].
  • Go down the stair.



There are two steps to completely light the crypt:
  • First:
  • Go up and inspect the ceiling.
  • Throw the [ROCK] on the ceiling and you'll miss. Go down the crypt and pick it up.
  • Throw it again.



  • Second:
  • Go up and inspect the lamp.
  • Combine the [WIRE] and [MIRROR] and attach the [WIRED MIRROR].



  • Inspect the little coffin's name plate.
— Main Hall
  • Call Jerry.
— Attic
  • Read the newspapers.
  • Police Chief William Bailey's number is 01665 65217.
— Main Hall
  • Call Bailey.
— Garden
  • Check the mail box and retrieve the translated [MAID's LETTER].
— Maid's Room
  • Underneath the nightstand is a hidden compartment containing a picture.

— Garden
  • From the front of the manor facing the fountain there is a path to the right. Follow the trail until you reach the Greenhouse.

— Greenhouse
  • Use the [OIL CAN] on the door handle.
  • Go up the ladder and inspect the table.
  • Open the left drawer to read a letter.
  • On the right drawer get the [GARDENING SHEAR] and use it on the plant on the table to get [BERRIES].
  • Ignore the key for now.

— Basement
  • Use [CROWBAR] on the valve. Then use [HAMMER] on the [CROWBAR].
  • Pick the [CROWBAR].

— Greenhouse
  • On the second floor is a hose. Click top end to attach in a shovel and drop the lower end to the first floor.
  • Go down and click the hose end to attach in the faucet.
  • Turn the faucet on.
  • Go upstairs and get the [SHOVEL] and go back down again.
  • Use the [GARDENING SHEAR] on the overturned plant to clear the drain.
  • Remove the hose from tthe faucet.



— Eastern Garden
  • Exit the Greenhouse and go forward two times. Go to the trail to the right.
  • Examine the pool of water to get the [STUDY DESK KEY].
See Garden map for more info.

— Study Room
  • Use the [STUDY DESK KEY] on the right drawer of the study desk.
  • Read the letter and open the box with combination keys 59097.
    R-O-B-I-N based on the blocks in the Nursery Room and the letter R in the crypt name plate.
  • Get the [CHAPEL KEY].

— Northern Garden
  • Facing the fountain in the Garden is a path to the right. Facing the path going through the Greenhouse is another path to the right. Proceed to that path until you reach the Chapel.
— Chapel
  • Go upstairs and examine the small cabinet. Inside is a drawer. Flip through the Bible pages to get a [NAIL].
  • Examine the statue's feet at the center of the Chapel and use the [NAIL] in the orifice.
  • Use the [CROWBAR] on the small ring on the floor.
  • Use the [CROWBAR] on the statue's INRI sign which is behind the statue's head.



— Secret Room
  • Use [MATCHES] on the lamp to your right.
  • On the desk is a [BRANCH] and a couple of letters.
— Main Hall
  • Call Jerry.
— Garden
  • Go to the front gate and check the mail box.
  • Check the car's compartment and get the [DEAD BATTERY] for charging.
— Garage
  • Place the [DEAD BATTERY] on the small crate near the bike's read wheel.
  • Click on the bike's device to attach the wires then pedal the bike to charge the [BATTERY].



— Garden
  • Put the [CHARGED BATTERY] to the car's compartment and attempt to start the car.
  • Go to the path leading to the Chapel and dig through the barren soil using the [SHOVEL]. For more info about the location refer to the Maid's photo of Mr. Blakwood digging which was hidden under the cupboard.
  • Use the [PLIERS] to pull a tooth on the corpse.





— Gallery
  • Use [PLIERS] to free the [LION's CLAW].



— Kitchen
  • Put the [TOOTH] on the grinder, close it and grind. From the ginder's compartment is a [POWDERED TOOTH].
  • Same process with the [LION's CLAW] to get a [POWDERED CLAW].
  • Mix the two powder to get [MIXED POWDER]. Combine [MIXED POWDER] and [BERRIES] to get the [AMULET INGREDIENT].

— Workshop
  • Go to the room with the stove.
  • Place the [CAN LID] on the top of the stove.
  • Put the [AMULET INGREDIENT] on the lid.
  • Use [MATCHES] on the stove.
  • Get the [GREEN STONE]. Combined the [GREEN STONE] and [BRANCH] to get [AMULET].

— Gallery
  • Go to the secret room and use the [AMULET] on the mask.
— Living Room
  • Check the fireplace.
— Lair
There are some things to check:
  • The remnants of food on the table.
  • The teddy bear.
  • The bucket near the dripping pipe.
  • The meat under the window.
  • Save your game and enter the hole.
  • End.

29 Comments
raw maw 3 Mar @ 2:03pm 
Thanks!
Siarl 30 Oct, 2024 @ 11:22am 
Thank you for the guide!
Cooper 12 Oct, 2021 @ 1:57pm 
Thanks for the guide. While I love the atmosphere, art and sound of this game, the same cant be said for the dated design and convoluted puzzle logic. No doubt, this guide is making the experience more enjoyable
midianmistress 14 May, 2021 @ 12:19am 
Yeah, I have the same problem as Vash does, there's nothing in the mailbox on Monday, at any time....Can you help please?
Catinkontti 26 Aug, 2018 @ 1:32am 
Great guide. Thank you!
NDLoKie 26 May, 2018 @ 4:10pm 
Thanks for the walkthrough the first 20 minutes are all I could get through without being stuck.
Catra 23 Jun, 2017 @ 3:35pm 
Excellent walkthrough, thank you very much!
matrixdll 19 Jun, 2017 @ 2:25pm 
thanks for the guide, good chap... Care to add a few lines on "The Last Visit" addon guide?
Vash 28 Jan, 2017 @ 10:50am 
Great Guide, I think the game hates me though. I have followed it to the letter, but the rolled up letter and really nothing is in the mailbox on Monday, also in the crypt I can see the rock, but can not pick it up. Just keeps kicking me back to the main view prior to focusing on its location. Tried calling Jerry again just to make sure and its a bussy signal. I guess the game is just older and ... well hates me lol Still, love the guide, lots of great work and detail placed in it :)
Viewtiful Lobo 7 Nov, 2014 @ 3:19pm 
Just wanted to thank you for this guide. It helped me when I got stuck on a few parts.