XCOM 2
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[WOTC] Death From Above Fix
   
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251.885 KB
2 Jun, 2019 @ 12:34pm
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[WOTC] Death From Above Fix

Description
Originally posted by Death From Above:
Killing an enemy at a lower elevation with your Primary Weapon costs only a single action and does not end your turn.

Description
The ability should not refund an action everytime you kill with your primary weapon. This mod makes it so Death From Above will only apply once per turn. Death From Above should not be Serial From Above, passive ability, no cooldown.

Changes
The code was provided by LW2 Classes and Perks by Favid.
By default Death From Above will only be applied once per turn. You can change that in XComLWSoldierSkill.ini

Compatibility
Won't be compatible with LW2 Classes and Perks or LWOTC since it uses their code.

Credits
Thanks to Favid for providing the code. And Pavonis obviously.

Troubleshooting
Mods not working properly / at all
Mod not working? Mods still have their effects after you disable them?
27 Comments
Boundir  [author] 21 Dec, 2021 @ 5:19am 
No. And I don't think it will since not everyone will consider it an issue.
Riekopo 20 Dec, 2021 @ 2:03am 
Is this included in the Community Highlander mod?
Boundir  [author] 9 Aug, 2021 @ 4:15am 
Thanks for the update. I did follow the conversation on Discord 😉
Swanky 9 Aug, 2021 @ 3:26am 
After some testing with RustyDios we can confirm that the issue is not with this mod.
The culprit was a faulty .ini config for Ability to Slot reassignment.

The Death from Above fix is working as intended, and with AtSR when using AtSR's fixed config. Note that this cannot be fixed mid campaign as the faulty .ini settings will get baked into the character.
Boundir  [author] 8 Aug, 2021 @ 3:16pm 
Unchanged since 2019. Another mod might be causing the issue. Please keep me updated if need be 👍
Swanky 8 Aug, 2021 @ 1:59pm 
Was there a change to this? Had this in my current campaign and noticed that the ability was never triggering whereas it was working before.
Nemo Jr. 20 Jun, 2021 @ 5:56am 
This is great, but it would be perfect if it refunded whatever AP you spent on the shot (like Serial) instead of a static 1 AP. As it stands, DFA is still at its weakest when used with its intended weapon (standard sniper rifle) just like in vanilla.

Thanks either way. Love your mods.
Boundir  [author] 10 Jul, 2020 @ 12:56am 
You get refunded an action where it should have ended.
The ability to shoot twice is never meaningless.
thatifalover 2 Dec, 2019 @ 4:14pm 
Any chance this could be configured to give snipers back 2 AP but still only proc once per turn? So snipers can get two shots with a sniper rifle instead of one with the pistol?
DK-9701 4 Oct, 2019 @ 3:39pm 
TMD SB,