Oxygen Not Included

Oxygen Not Included

105 ratings
Better Rocket Navigation
   
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Mods: Tweaks
File Size
Posted
Updated
7.738 KB
2 Jun, 2019 @ 1:05pm
28 Jul, 2021 @ 11:11am
5 Change Notes ( view )

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Better Rocket Navigation

Description
Updated To A Breath of Fresh Air Update (28.07.2021)

Supported game version : Vanilla ONLY!

MOD VERSION : 1.0.0.3 <= Very important number.



Make sure that you use newest mod version. If you still see mod out of date in mod menu, you are using OLD version. Use this Peter Han Handy mod updater to get newest mod version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2018291283
Sometime if this mod mod updater provide old mod version, then try force update!

If you have some crash with this mod I need Player.log.Which is located %appdata%\..\locallow\klei\Oxygen Not Included
Location is valid only for windows. Without Player log I will probably ignore any bug report.



With this mod rocket will fly faster, due to better duplicant navigation skills. In unmoded game you can use Rocket Navigation skill which lower space mission duration by 10 % and increase morale expectation by 5. IT IS NOT WORTHY ! :)

With this mod efficiency is calculated :

Duplicant has Navigation skill: (Navigation skill add +30%)
Efficiency = 30 + LearningStat * 1.3
Duplicant has NOT Navigation skill:
Efficiency = LearningStat * 1
If Duplicant has Suit Wearing** interest : (+5%)
Efficiency += 5

Trip duration = Trip duration * (1 - Efficiency/100)

**Duplicant with this interest (Suit wearing) can properly use atmo suit, and his balls not scratching, which is big problem, specialy in space. Loook at picture no.3, there is NASA exclusive balls scratcher!!

Using rocket also increase Learning stat, 100xp per cycle in space.

And as always, you can change this numbers in configuration file, which appears in same folder as mod, after you use this mod in game.


Updated for LAUNCH UPGRADE.
36 Comments
Curio_M 7 Jan, 2023 @ 6:56am 
hard
presariohg 29 Dec, 2022 @ 1:26am 
Looks like this has some conflicts with the new Mission Control Station in the Hot Shot update (15.12.2022). Can you give it a look?
wooaa 8 Jun, 2022 @ 5:16pm 
A great mod for making rockets more powerful. Thank you.
Gentlemad Scientist 29 Jul, 2021 @ 9:30am 
Thanks a bunch! Great mod
Mantakus  [author] 28 Jul, 2021 @ 9:42am 
Gentlemad Scientist : Yes it is. it will be fast fix (I change modinfo.yaml and I will hope that this will be ok).
Gentlemad Scientist 20 Jul, 2021 @ 12:28am 
Hi, possible to update this mod ?
mP3+Z 27 Dec, 2020 @ 3:01pm 
Great mod, time and life saver.
Starcluster 16 Oct, 2020 @ 11:15am 
It might just be for the first ring of planets then.
Mantakus  [author] 16 Oct, 2020 @ 5:28am 
I check my mod with this test. I Send rocket to 3rd tier of planet, which normally should take 9 cycles. With my mod it should be only 5 cycle. I send rocket away, save, quit game, start game and load previous save. I send rocket away at 2 cycle and rocket returnet at cycle 7. So it looks like mod working ok.
Mantakus  [author] 14 Oct, 2020 @ 1:43am 
Starcluster: Hi, Your description is very detailed :) , so I Understand. What you describe is (very very probably) true. I (again probably) know how to fix, but I can not promise when it be done. So for now I Hereby declared this is feature and not bug. (But yes, it is bug and will be fixed but in distant future)