XCOM 2
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Delayed Force Increase
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6 Jun, 2019 @ 8:23am
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Delayed Force Increase

Description
Delays the increase in ADVENT's Force Level.

Rookie/Vet/Commander = 15 days up from 10.5
Legendary = 22 days up from 15.

There is a 1 day variance enabled at all difficulties for a little unpredictability.

This is designed to be used with other mods that extend a playthrough and/or increase difficulty in other ways.

All times can be edited in the configs, values are in hours.

This is my first mod so any feedback is appreciated.


Credit to Musashi and all of the Covert Infiltration team, who have helped me get my modding feet wet.




Enjoy!! If you like what I do, please Buy my Cats a Bag of Treats[www.buymeacoffee.com]
90 Comments
MrCloista  [author] 3 Jun @ 3:23pm 
Yeah unfortunately i don't touch lwotc with a barge poll, so can't help you there.
Wrath 3 Jun @ 3:08pm 
Well it works actually, at least partially, because on my LWOTC playthrough I have now a largely global ForceLevel Delay, thanks to the .ini settings of your mod . The only problem is that it only affects global (rate of dark events basically) , not the havens. And also affects some modded aliens FL requierements to spawn. Wich has an impact, not huge, but still

Im looking for a way to delay the force level increase of the havens now because it is unsychronized with the global force level now with the ini tweak
MrCloista  [author] 3 Jun @ 2:59pm 
@wrath yes, because lwotc was released afterwards which means it has a later mod number which means it loads AFTER mine so it's numbers are what are used not this mod's functionally this mod is incompatible with lwotc, which frankly it was never built for anyway.
Wrath 3 Jun @ 2:08pm 
Thanks @RustyDios , any hint you could give my what to look for ? Like ini file , keywords.. Im kinda inexperimented in modding ! Thanks

@MrCloista Okay, but when I installed your mod I started a new campaign and started to scan for some time, like 2-3 in game months, and the game kept raising the FL
When I did the same ini tweaks to the lwotc ini file, then started scanning for 3 months again, the FL did not increase. So lwotc ini is overwriting your mods ini
MrCloista  [author] 3 Jun @ 1:45pm 
This mod predates the workshop release of lwotc so wouldn't change it as it would be earlier in the load order.
RustyDios 3 Jun @ 1:26pm 
If you are playing LWotC (which I assume by the haven mention) this mod does very little to your game, as LWotC pretty much ignores the global Force Level in favour of its own localised system.

There might be configs in LWotC to tweak the haven force level increase/decrease but I wouldn't count on it. LWotC is designed to be brutally unforgiving.
Wrath 3 Jun @ 12:48pm 
One question tough
IT just applies on the world global force level
not on each heaven force level?

Im only FL 1 and I alreeady see mecs wich are supposedly FL 4 because one of the heavezns is FL 4

Any idea what is necessary to tweak in order to delay the heavens FL to increase , the same way than the global FL ?
Wrath 3 Jun @ 12:46pm 
The fact is, Im playing LWOTC and I had to change it in the LWOTC ini file, it was overriten by it
So I guess this mod is useless for people playing LWOTC becauue doing the changes on the file in the LWOTC folder did the change work
Good job anyways, all, the best and thanks for answering
MrCloista  [author] 2 Jun @ 10:12am 
You probably changed it either by not enough (as there's a little variance in the mod anyway) or midway through a FL increase cycle, so it won't noticeably change until the following fl
Wrath 2 Jun @ 7:20am 
I changed the values in xcomgamedata.ini but the FL kept increasing at the same rate , any advice ?