Stellaris

Stellaris

36 ratings
!Larger Sectors (Wolfe)
   
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886.000 B
6 Jun, 2019 @ 11:37am
6 Jun, 2019 @ 12:34pm
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!Larger Sectors (Wolfe)

Description
My old sector mods were rendered obsolete by the 2.3 update, so here we have a Larger Sector mod for the post LeGuin era.

Gives you a core sector of 6 jumps, and your other sectors will be 5 jumps.

Enjoy.
14 Comments
Horatio 29 Jul, 2024 @ 10:16am 
Thank you very much! This mod is really useful to me.
It is working on V3.12.5.
Percy Fawcett  [author] 22 Mar, 2020 @ 2:57am 
the code for sectors has not changed, so this mod will still work.
alex_dt83 19 Mar, 2020 @ 6:54am 
update please )
Shazzamx 24 Oct, 2019 @ 4:57am 
Thank you
Percy Fawcett  [author] 24 Oct, 2019 @ 1:15am 
Should do Shazzamx, as nothing in the code regarding sectors has been changed since 2.3
Shazzamx 23 Oct, 2019 @ 8:20pm 
does it work with 2.4?
Percy Fawcett  [author] 23 Jul, 2019 @ 1:44pm 
Theorimha, I'm sorry, I don't know the answer. AlI can suggest is asking on PDX's stellaris modding forum
Percy Fawcett  [author] 23 Jul, 2019 @ 1:37pm 
Khalagar, it shouldn't cause issues on an existing save, but it's always best practice to start a new game with new mods, or at least back saves up.
theorimha 23 Jul, 2019 @ 11:27am 
@Percy Fawcett
Do you know how one might create single-system sectors? It used to work by setting max_jumps to <1, but that currently does not work anymore. Did something change after the last patch?
Khalagar 22 Jul, 2019 @ 5:00pm 
Will this cause any issues on an existing save?