Left 4 Dead 2

Left 4 Dead 2

76 ratings
Professor Layton (Louis)
   
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Survivors: Survivors, Louis
File Size
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5.067 MB
9 Jun, 2019 @ 9:06am
1 Change Note ( view )

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Professor Layton (Louis)

Description
"Another puzzle solved!"
It's Professor Layton from the 3DS game, "Professor Layton Vs. Ace Attorney!" For the longest, and I really mean longest time, I've been trying to get this model into L4D2 way back when I first made that Callie Survivor and Octohunter. I've been doing it so long, there's already two other mods with him made!

Layton over Coach by CardboardLuigi
Layton over Bill by SɪʟᴠᴀCᴀᴋᴇ

Anyway, it should be noted (because I tend to forget I do this) that he uses Bill's animations. This is only because of my OCD; I recently learned that Francis and Louis' animations have broken reloads for world model guns that have removable clips. Even Zoey has a weird bug with the grenade launcher, and she doesn't even have to reload the bloody thing!

Besides that, Layton has the other typical Survivor stuff; View model, HUD, bile textures...

Credit goes to Ploaj for ripping the model!
10 Comments
Zet_Monster 15 Feb, 2023 @ 10:01pm 
Still waiting for Luke Triton though...
Agent Steve (Steve Bond FR) 4 Aug, 2021 @ 10:34am 
You knew it's the same actors who do the voice of Layton and Louis in French x)
MSF  [author] 16 May, 2020 @ 3:02pm 
For a very short way to describe;
In Blender on the Material tab (red circle button) the name of all the materials are what the Source Engine looks for when searching for your character's materials, so name them that makes sense for you.

Then in the .QC file with the $CDMaterials line, you'll want to put down the location of where your materials and textures at. So if you have Luke textures in the materials, models, custom, then luke folders, you would edit the $CDMaterials line as:
$cdmaterials "models\custom\luke\"
Note that Materials folder isn't included because Source assumes all textures will be in the materials folder.
DearestHershel 16 May, 2020 @ 12:22pm 
Been trying to work on doing some other Layton characters for L4D2. How did you manage to combine all the different textures into one, or if not how did you get the compiler to read all of them correctly? Very new to this, so sorry if I'm being thick. Feel free to message me on Steam or Discord (DearestHershel#8651). Cheers!
-Deku- 10 Jul, 2019 @ 12:41pm 
Awesome, I'll hold out till then!
MSF  [author] 10 Jul, 2019 @ 12:04pm 
Currently, no. Some time in the future I'll be porting the L4D2 mods into Gmod
-Deku- 10 Jul, 2019 @ 12:22am 
Really good model! Is there a way to use this in gmod?
TefAuDl 30 Jun, 2019 @ 10:39pm 
good
Proto147 13 Jun, 2019 @ 11:27pm 
this what came in my mind for what will layton say to luke when they're in a zombie apocalypse:
Now luke my boy surviving in a zombie apocalypse is what true gentleman does
CardboardLuigi 9 Jun, 2019 @ 10:01am 
Critical thinking is the key to success!