Stellaris

Stellaris

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Neutral Zone (2.3)
   
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9 Jun, 2019 @ 11:35am
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Neutral Zone (2.3)

Description
Got border friction you don't want? It's time to make a Neutral Zone!

To create a Neutral Zone:
Click into a system you own with no colonies. Click on the system's star. Click Decisions. That decision there, use that. Ding. The system will now be part of a Neutral Zone.

System ownership and restrictions:
Any system in a Neutral Zone is owned by a special empire that cannot be aggroed or negotiated with by anyone. It's a dummy country. Most importantly, no-one can claim systems that are in a Neutral Zone. You and the AI can still fly ships into, out of and through Neutral Zones.

To dismantle Neutral Zone systems and return ownership to you:
Click on the star of a neighbouring system of the NZ, that you own. Click Decisions. That decision there, use that.

Limitations:
I hope to expand on this in the future. Currently the AI does not make Neutral Zones. I hope to add more diplomacy that involves the feature.

Compatibility:
Built against v2.3
No vanilla files modded.
Save-game compatible.
Not ironpants/cheev compatible.

Want to say thanks for the mods I make? Clicky one and cheers for your consideration!
[paypal.me]
[www.patreon.com]
[ko-fi.com]
19 Comments
TheBigE 22 Feb, 2020 @ 10:02am 
Fully reinstalled the launcher and Stellaris, but the launcher is telling me this mod has no descriptor file and cannot be loaded. I see there is one in the zip file but I don't understand why its preventing me from loading it.
Pleione 16 Aug, 2019 @ 10:58am 
Super late, but with my issue earlier, we solved it by the host going into the save solo, keeping it paused, and using the commands to give it back, and we loaded the new save.
makeshiftwings 16 Aug, 2019 @ 10:41am 
I played with this a little bit; is it true that the neutral zone is basically "invincible", there's no way for the AI to attack it or take it over at all, but the player can take it back whenever he wants? Seems a little OP honestly... usually a "neutral zone" is somewhere where both sides agree not to take it over, rather than a way to fence in the unstoppable murderous hive mind. ;)
BB_Underhill 10 Aug, 2019 @ 8:31am 
I'll echo: Great idea! I used it for the first time and the neutral zone stayed for about a month, then went to unclaimed. Now comes the really tedious part of disabling other mods to figure out which one is causing the problem; I'd really rather finish the game I've already put time into. Anyone run into this already and/or have any helpful suggestions? Does the neutral zone have any requirements I missed, like a policy or something else?
Pleione 26 Jul, 2019 @ 8:41pm 
Thank you, I'll try when I get home in a couple days!
MangosArentLiterature 26 Jul, 2019 @ 7:15pm 
@Soleil If you aren't in ironman, you can click the starbase of the system you want and type "own" in the console, which will return control to you.
Pleione 25 Jul, 2019 @ 1:54am 
The main purpose I was using the zone for was to keep distance between myself and a driven assimilator who hates border friction, but I purposely annexed a bit off for a vassal I'd make eventually, but now I cant regain control of it and give it to them.
Pleione 25 Jul, 2019 @ 1:44am 
I somehow lost the ability to convert the neutral zone back into my control, which kind of sucks because I was saving it to give to a vassal. Is there any way to regain control if I can't use the decision to do so?
d09smeehan <MHN> 9 Jul, 2019 @ 11:34am 
Great idea! Is the zone automatically transferred to the AI if they take the region on the other side? Would be a bit weird if an AI cuts off all access to the neutral zone only for it to be returned to the player, or just has an unconquerable neutral zone stuck inside of it.
ajacksonian 29 Jun, 2019 @ 12:28pm 
Just had a game where an empire's home system spawned right next to a xenophobe fallen empire...those two really could have used a neutral zone. Xenophobe fallen empires should have always had one from the start so they can't be so ticked off by some primitives deciding to build next door to them.