Stellaris

Stellaris

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Large AI Fleet Size - Extreme Edition
   
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12 Jun, 2019 @ 6:08am
3 Feb, 2023 @ 1:24am
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Large AI Fleet Size - Extreme Edition

Description
For Stellaris 3.6.*

This is an Extreme Version of
Large AI Fleet Size Mod

Choose only ONE version, Extreme OR standard!

Difference from Standard LAIFS Mod
-Even more forces the AI to build build build ships.
-AI gets 400 alloys per month starting on 2210
-AI gets an additional 500 naval cap starting on 2210

Detailed Information:
Compared to the standard version, using this will make the AI be more like a mid game crisis, be wary, you'll get easily deleted if you dont build up your fleet early on.

FAQ:
Q: why extreme?
A: to make the game even more hard.

For detaile FAQ, kindly go to the standard version page and check the detail FAQ there.

Compabiltiy:
-Not compatible with any other mod that edits 00_alloys_budget
(I'll try to make a change for this later on)

Credits and Recommendation:
This mod is a "barebone mod" and inspired too of ~ StarNet AI by Salvor
I did use his mod as guide to achieve the goal of this mod. If your pc have a powerful CPU, do check his mod out.

Space Battleship Yamato
You'll need a powerful ship to counter a Vanilla AI with 400k Fleet power by Mid Game set on 2300.

If the Fallen empire and Crisis is always ransacked by this mod, Kindly use this:
More Crisis and FE ships

Or any other mod that buffs those.

Support:
If you have spare coins or anything, pls feel free to donate so I could get more better equipments and/or buy better softwares like 3dmax or anything. I also do accept random steam games. Thanks in advance.
Donate [www.paypal.me]
31 Comments
Figaround 28 Feb, 2024 @ 10:32am 
Please, update! :cozykcdknight:
Figaround 2 Jan, 2024 @ 12:22pm 
Please, update! :gregory:
Figaround 2 Oct, 2023 @ 4:11pm 
Also, from your description "-Not compatible with any other mod that edits 00_alloys_budget
(I'll try to make a change for this later on)."
It would be great if you could make this compatible.
Figaround 2 Oct, 2023 @ 4:07pm 
Please update. The old question still stands.
Figaround 4 Apr, 2023 @ 5:41pm 
Your mod has a file called laifsextreme_static_modifier.txt
It has lines in it:

country_base_energy_produces_add = 500
country_base_alloys_produces_add = 500
country_base_volatile_motes_produces_add = 35
country_base_exotic_gases_produces_add = 35
country_base_rare_crystals_produces_add = 35
country_naval_cap_add = 1500


This doesn't seem to work for the AI. Can you check it? I looked at other files, nowhere does it mention what this piece of code is called — "Alloys_for_Ships_Extreme". :gregory:
Shy Guy 3 Apr, 2023 @ 8:27pm 
I know this gets asked a lot, but does this need updating to the new version or it does it still work?
dman09082000 11 Feb, 2023 @ 12:25pm 
Updated
VI6 D DARK KING 8 Dec, 2022 @ 6:34am 
Would It Be possible to create a completely over the top version of this mod where the AI gets 5000+ Alloys per month?
This is mostly for those that play with insane mods like Gigastructural Engineering once I get to the late game even with this mod the AIs just can't keep up.
Eldacar IV 8 Dec, 2022 @ 4:54am 
any news on the update?
Red-Eyed_Gelynome  [author] 11 Oct, 2022 @ 5:41am 
Will try to update it this week. Just busy on job. For now, dont use it, this mod is plug and play, you can safely readd and remove it midgame.