Command: Modern Air / Naval Operations WOTY

Command: Modern Air / Naval Operations WOTY

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Dire Straights VI
   
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Tags: Scenario
File Size
Posted
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2.872 MB
20 Jun, 2019 @ 9:49am
22 Jun, 2019 @ 1:19pm
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Dire Straights VI

Description
On 13 January, the unthinkable happened. China attacked Taiwan with nuclear weapons, resulting in over 10 million deaths. American forces fell back to Japan to regroup and rearm. The world was stunned. Nobody knew what to do in response to China's actions, and nobody wanted it to happen to them.

On 16 January, Taiwan's remaining government capitulated to China. Carrier Strike Group 6 led by the USS John F. Kennedy arrived at Okinawa to provide additional force in the area. China responed with warnings to the United States.
The United States Congress led a vote on 17 January to declare war on China. The vote passed 280-155, marking the first American declaration of war since 1943. Congress approved sending additional troops to the area to contain China.

China declared it's intent to defend its sovreignty, but contain the war to conventional weapons. Nearly every availible Chinese ship sortied to the East China Sea to prepare for the opening stages of the war.

Japan, Australia, and the United Kingdom pledged their support and declared war on China as well. Russia has pledged neutrality.
The world is on fire, and the opening stages of World War III are underway.

UPDATE 1: Changed doctrine on tankers, added AMRAAMS to Kadena, and removed unused assets for streamlining.
19 Comments
WarEagle22  [author] 29 Jun, 2019 @ 2:47pm 
We declared war on Romania, Hungary, and Bulgaria in 1943 I believe.
Vile Beggar 29 Jun, 2019 @ 2:26pm 
"marking the first American declaration of war since 1943." Should be 1941, no?
Dysta 26 Jun, 2019 @ 8:12pm 
@[21Tac] Hornet
You are welcome. There is not much we can do when memory error happens in a middle of the game. Speaking of the mistake, I just want to try how good the game run with my new i5 CPU, and so far the performance is not disappointing.

I will definitely try again to re-coordinate everything manually on the next game. Now I know how precious the carrier munitions and SM-6s are. Also may try not to push for Anti-Sub before the shoreline sky is cleared.
WarEagle22  [author] 26 Jun, 2019 @ 1:15pm 
@Dysta Yes, coordination is essential to ensure the survival of your assets. If you let things slip through, you're definitely going to get punished!

@Excroat3 Sounds like you handled the initial attacks well and mitigated the later ones through your own strikes. Sorry this hit your PC so hard, I don't know if there's a ton I can do to mitigate performance issues with this large of a scenario.
Excroat3 26 Jun, 2019 @ 12:48pm 
I made it to around 4-6 hours in and was able to parry most of the initial ASBM and ASM strikes on my carriers. I coordinated a massive strike from both carrier groups, my Ohio, my bombers, and a ton of strike aircraft, launching Tomahawks/JASSMs/LRASMs/MALDs/SLAM-ERs/CALCMs/Kitchen Sinks at both Chinese CSGs and every airbase. The hope was to follow the missiles in with SEAD/Drones to shut down as many airbases and SAM sites as possible, but it turns out that launching nearly 1000 missiles of all kinds isn't too kind to my computer, and it can barely run the scenario anymore.
Dysta 26 Jun, 2019 @ 12:08pm 
Played 3 days and the game only gone around 12 hours. I don't play the whole battle manually and use mission editors to let US run by their own. At firs 2 hours, the massive A2A crashed my computer more than 10 times, and then the naval strikes against PLAN also give me some crashes.

I thought this scenario will ended up another US blitz-victory against Chinese military, but I was wrong horribly. After sunk two fleets including those carriers of PLAN, the nightmare began -- US CSGs get pounded and lurked by PLAN Subs, and then more new waves of PLAAF ASuMs hitting them. Then DF-21D and DF-26(D) came and sank two US carriers from their routs.

It's an absolute disaster, and IMO the US should retreat and the game is over. But I had decided to give George Washington one last chance to turn the tide. Because there are still 4 days left, I will try to continue the game by using all the USAF and USN assets to control Chinese sky. If not succeed, this scenario is truly not for everyone.
MAJORRILEYJ 24 Jun, 2019 @ 8:54am 
@[21Tac] Hornet I'm Having Great fun in the early stages, The Heli base in the north and guam throws up "Null" which i assume is cos i'm missing Chains of war. Thanks.
Dysta 23 Jun, 2019 @ 7:20am 
I would have expect North Korea and Iran will further chaotify the Chinese nuclear armageddon by joining force and keep other US/Western fleets busy at Far East water (Horumz Strait is too far for this scenario). I also imagine 5th fleet will be hesitant to join the war especially they've been planned to attack Iran since Obama presidency. So US will initially have 7th fleet to sucker-strike Chinese major cities and industrial infrastructure, in return of genocidal retaliation.

Also, since INF is in a dead water, I also expect US Army will make good use by immediately field with new GLCMs and SRBMs in Japan and other ally regions. Maybe some un-mothballed Tomahawks and ATACMS-ER will do the nasty jobs.

I love armageddon scenarios, to let player experience the absolute insanity made by humans.
WarEagle22  [author] 22 Jun, 2019 @ 3:22pm 
@MAJORRILEYJ They play a major role in the scenario. If you want you can go into the editor and remove them if you can't play with them. However I would recommend Chains of War as it will be necessary for later missions.
MAJORRILEYJ 22 Jun, 2019 @ 2:46pm 
I dot have the railgun & emp assets. are they vital?