Space Engineers

Space Engineers

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DBI ~ Escape Pod v3 (Vanilla)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
969.006 KB
20 Jun, 2019 @ 3:29pm
5 Sep, 2019 @ 11:36am
4 Change Notes ( view )

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DBI ~ Escape Pod v3 (Vanilla)

Description
The DBI Escape Pod System version 3 is a minimal survival package.
When mounted in a vertical orientation, the EPS can even be used as an ODST style drop pod.
All components required for the escape pod to function that are small block capable have been added to the escape pod to allow this system to be installed on even the smallest of ships.

This version is best for Survival and has been equipped with several small cargo containers each containing the parts required for 1 Wind Turbine, and 1 Survival Kit.
Its not much but its enough to help get you started...

Have fun and let me know your thoughts down below.

**Be Sure To Rename All Blocks Labeled EP# To Their Pod Number Before Pasting To A Ship... ie EP1, EP2... Failure To Do So May Result In All Pods Being Launched When One Button Is Pressed.** **All Items In Orange Are Not Required To Remain The Same. So Long As The Door Remains Connected To The Same Grid As The Rotor, The System Will Still Function.**

They can be fitted in any direction but you must make sure that when these are launched, that their is no other gravity field that could effect it...
So for example if you place it so if the escape pod shoots upward and the ship grav field forces things down, you need to add an additional grav gen so it will cancel out the ships downward gravity field...

Example Ships:
All Hail the Dark Lord Klang!

READ!
©2013 Charlie_Foxtrot25, owner of this Steam account. All rights reserved.
Under no circumstances are public re-uploads or public modified uploads or public partial item uploads authorized.
You are free to do whatever you wish with this blueprint or mod in private but they are not to be posted publicly.
Failure to follow this statement will result in immediate DMCA actions.
5 Comments
Fierce Deity Fable 29 Sep, 2019 @ 5:06am 
@Spectre25 I've noticed a minor flaw in the design, in the timer blocks, you have it so each pods batteries switch from "Recharge" to "Auto".

In my testing, this sometimes leads to a missfire, the Auto-Mode decides to continue to recharge.

I remedied this by changing the setting in all the timer blocks to switch directly from recharge to discharge
LeeTheFlea 18 Aug, 2019 @ 9:18pm 
Works great, just used it with a speed mod landing almost at 350 m/s
dionisiovega 5 Jul, 2019 @ 9:57pm 
Brilliant design, it gives me exactly what I was looking for with a ship I am currently working on.
Charlie_Foxtrot25  [author] 29 Jun, 2019 @ 2:17pm 
@N1CK3R I posted this for all to use, all I ask is that you link back to this workshop page if you do so more people can find it.
Besides, I have no way of stopping you from using it... lol...
Abdultawaab Popoola N’omusa 29 Jun, 2019 @ 9:12am 
Can I use this on one of my ships? This is pretty nice!