Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
StartupImpact.ModConstructor:Create()
StartupImpact.StartupImpact:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
at System.Xml.Linq.XDocument.ReadContent (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0
at System.Xml.Linq.XDocument.LoadCore (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0
at System.Xml.Linq.XDocument.Load (System.String uri, LoadOptions options) [0x00000] in <filename unknown>:0
at System.Xml.Linq.XDocument.Load (System.String uri) [0x00000] in <filename unknown>:0
at HugsLibChecker.VersionFile.TryParseVersionFile (Verse.ModContentPack pack) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
HugsLibChecker.VersionFile:TryParseVersionFile(ModContentPack)
HugsLibChecker.HugsLibChecker:EnumerateLibraryRelatedMods()
HugsLibChecker.HugsLibChecker:RunAllChecks()
HugsLibChecker.HugsLibChecker:.ctor(ModContentPack)
[HugsLibChecker] Exception while parsing version file at path: /Volumes/Seagate Expansion media/SteamLibrary/steamapps/workshop/content/294100/1776630768/About/Version.xml Exception was: System.Xml.XmlException: Unexpected token: 'encode' file:///Volumes/Seagate Expansion media/SteamLibrary/steamapps/workshop/content/294100/1776630768/About/Version.xml Line 1, position 54.
at Mono.Xml2.XmlTextReader.VerifyXmlDeclaration () [0x00000] in <filename unknown>:0
at Mono.Xml2.XmlTextReader.ReadProcessingInstruction () [0x00000] in <filename unknown>:0
at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0
at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
(like I said I have a broken key board)
@Sweetypie What should I re texture the Survival Package meals into? (I think those are the 'Starting Meals')