RimWorld

RimWorld

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Fine Sashimi.
   
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Mod, 1.0
File Size
Posted
8.076 KB
21 Jun, 2019 @ 6:47am
1 Change Note ( view )

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Fine Sashimi.

Description
This mod Re-Textures the Fine Means into Sashimi.



((Hey there guys and girls. Sorry for the long time in between the re-textures. Life's been busy, and I got a little tired of pixel art. I'm actually TRYING (not very successful) to learn figure drawing, along with just improving the sketches/doodles I do during work time. Anyways, leave down bellow what kind of Nihonjin kind of food I should re-texture the Lavish meals into.))
9 Comments
Mistletoe The Bard 16 Sep, 2019 @ 6:50am 
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
Mistletoe The Bard 16 Sep, 2019 @ 6:50am 
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
StartupImpact.ModConstructor:Create()
StartupImpact.StartupImpact:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
Mistletoe The Bard 16 Sep, 2019 @ 6:50am 
at Mono.Xml.XmlFilterReader.Read () [0x00000] in <filename unknown>:0
at System.Xml.Linq.XDocument.ReadContent (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0
at System.Xml.Linq.XDocument.LoadCore (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0
at System.Xml.Linq.XDocument.Load (System.String uri, LoadOptions options) [0x00000] in <filename unknown>:0
at System.Xml.Linq.XDocument.Load (System.String uri) [0x00000] in <filename unknown>:0
at HugsLibChecker.VersionFile.TryParseVersionFile (Verse.ModContentPack pack) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
HugsLibChecker.VersionFile:TryParseVersionFile(ModContentPack)
HugsLibChecker.HugsLibChecker:EnumerateLibraryRelatedMods()
HugsLibChecker.HugsLibChecker:RunAllChecks()
HugsLibChecker.HugsLibChecker:.ctor(ModContentPack)

Mistletoe The Bard 16 Sep, 2019 @ 6:50am 
I am getting this error from the mod:
[HugsLibChecker] Exception while parsing version file at path: /Volumes/Seagate Expansion media/SteamLibrary/steamapps/workshop/content/294100/1776630768/About/Version.xml Exception was: System.Xml.XmlException: Unexpected token: 'encode' file:///Volumes/Seagate Expansion media/SteamLibrary/steamapps/workshop/content/294100/1776630768/About/Version.xml Line 1, position 54.
at Mono.Xml2.XmlTextReader.VerifyXmlDeclaration () [0x00000] in <filename unknown>:0
at Mono.Xml2.XmlTextReader.ReadProcessingInstruction () [0x00000] in <filename unknown>:0
at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0
at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
Pinkittybobatea 1 Jul, 2019 @ 4:07pm 
Sorry for the late clerifacation But ment survivel package meals
(like I said I have a broken key board)
Pinkittybobatea 29 Jun, 2019 @ 9:20pm 
You should re texture them into Fried rice with eggs the discription should be just like dad made it (sorry some lettters stopped working so my writing might somtimes be off)
D_Crypt  [author] 24 Jun, 2019 @ 11:22am 
@RadioDoggo The pirates are secretly Weeabos.

@Sweetypie What should I re texture the Survival Package meals into? (I think those are the 'Starting Meals')
Pinkittybobatea 21 Jun, 2019 @ 4:12pm 
I think you should re-texture the starting meals please
RadioDoggo 21 Jun, 2019 @ 9:01am 
Nice re-texture, though it is a bit odd to see bloodthirsty space-pirates carrying Sashimi in their pockets!