Shadowrun Returns

Shadowrun Returns

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Strike Hard, Run Fast
   
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Story Attributes: New Character
Contains: Story
File Size
Posted
377.322 KB
11 Sep, 2013 @ 10:34am
1 Change Note ( view )

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Strike Hard, Run Fast

Description
When hired to snatch and grab a man by the name of Doctor Tuss, the run goes sour from the get go. Higher than advised security, heavy firepower and corrupt bought off police. Though managing to obtain the scientist, the team's escape is cut short by a brutual vehicle crash. A story of one team's struggle to survive when hunted by some *very* powerful players.

This was my expiermentation with the SRR editor which ended up turning into a proper mission and campaign arc. Fairly basic at this point, but I'll be expanding it (of course, this is too much fun to let go) Still trying to figure out loading screens and whatnot, so bare with me on that point. Enjoy!

Changelog (Version 2.01 Rel @ 12/09/13):
Construction Yard Escape has been finished and uploaded for your enjoyment. Let me know if there's any bugs, and do enjoy yourselves!


Changelog (version 1.1 Rel @ 05/08/2013):
Made Whitewash shut the hell up when she had nothing more to say.
Invented clothing to prevent Shadowrunners from dying of embarassment.
Extended the dirt on the bottommost side to give the map some extra size.
Added a stash at the beginning, allowing you to 'loot' the escape van before you flee.
Forced the conversation to start as soon as the map loaded, preventing players from skipping it.
Added an objective waypoint marker for the escape route.
Fixed the Objectives in your 'Link so they now display properly.

Known Issues:
There aren't any spells for mages yet in that inventory. (Already fixed, just awaiting the new version)
There aren't any drones for riggers yet in that inventory. (Already Fixed, jsut awaiting the new version)
There aren't any commlinks for deckers yet in that inventory. (Already fixed, just awaiting the new version)
There's still no carry on or Epi or ending after you escape this mission, pending the release of the next scene.

Enjoy, peoples! The number of players so far is amazing!
5 Comments
Jackdaw Mask 9 Jan, 2022 @ 3:08am 
:D In my case its because I got on Shadowrun nostalgia trip, played through all three games and decided to finally try some UGC now that they have had lot of time to get finished. So I literally went through all UGCs in steamworkshop(I figured out that some of the obscure ones could be super interesting to play as well) and subscribed to everything that sounded finished and didn't have new version in latter two games. So spent lot of time commenting on interesting sounding but unfinished projects or ones that sound interesting but I don't know if they are finished

But yeah glad if my curiosity inspired ye to continue, might be easier to start a new in hong kong or dragonfall director's cut editors unless ye have all of yer notes saved somewhere :D
SnowDragon  [author] 9 Jan, 2022 @ 3:00am 
Gosh, people still finding this! I haven't looked at it for quite some time @Jackdaw Mask, but I tell you what, gonna pick this project up again I think given new lockdowns where I live
Jackdaw Mask 8 Jan, 2022 @ 9:11pm 
Was this one finished?
🔥💚☲ 21 Mar, 2021 @ 10:00am 
I can't complete the first scene. I think it might be non-functional in 2021. Can't get Whitewash to leave the map she's required to survive. What a disappointment, the brief writing seemed good.
GeeseFX 12 Feb, 2015 @ 11:48pm 
No comments, or anything? Does this work?