Cities: Skylines

Cities: Skylines

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Decorative fence 04
   
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Assets: Road
File Size
Posted
1.167 MB
25 Jun, 2019 @ 9:13am
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Decorative fence 04

Description
Screenshots taken with Daylight Classic on

A decorative metal and brick fence. This one conforms to the terrain and behaves just like the fences from Parklife. If you have Parklife you can find it in the fence category, otherwise it's in the water structures along with quays.

If you want one that can be raised into the air and doens't conform to terrain, then check out this version.

A special thank you
To Pasi for the support on Patreon

Model
Tris: 288
Texture: 256x512

LOD
Tris: 204
Texture: 64x128

Disclaimer
For full transparency: I am an employee at Colossal Order, however this is my personal account and as such all opinions, content and contributions to the community reflect my own views and interests, and are not created nor maintained as part of my job. Like all user generated content, this is not officially supported content and should be used at your own risk.

Questions, bugs & feedback
Please direct all questions regarding the game, official content and Colossal Order to the official channels: https://linktr.ee/colossalorder

Copyright 2019 Samantha Woods. This item is not authorized for posting on Steam, except under the Steam account named Avanya. If you have a good reason for another version to exist, then message me and we can talk.
7 Comments
Avanya  [author] 15 Jul, 2021 @ 1:29am 
@MisoRamenSoup: No, that's actually normal. The fence is terrain conforming, so it's always on the ground. The pillars are props and obey the raise/lower of the nodes. What's happening in your screenshot is that for some reason the game treats the pillars like the terrain isn't flat. Not sure why, but at least you should be able to fiddle with the nodes to get the pillars at a proper height.
MisoRamenSoup 14 Jul, 2021 @ 10:48am 
@avanya I did some testing. unsubbed and re subbed too. I tried what you said and no change there, but I did do some more walls elsewhere. On perfectly flat ground away from any water it is fine. Any slight hills or bumpy terrain and the pillars are off. Using raise up or down(move it) on a node will raise or lower the pillar respectively while the rest of the wall/railings stay conformed to the terrain. I also bent a segment to curve and the pillars stay tracked to the wall whether or not they are off. Hope any of this can help, but the fact that I'm the only one who has mentioned it still makes me think its something on my end. Thanks for checking it out though.
Avanya  [author] 14 Jul, 2021 @ 12:52am 
@MisoRamenSoup: Huh, that definitely looks weird! What happens if you delete them, flatten the terrain under (even though it's still looks flat) and then place them again?
MisoRamenSoup 12 Jul, 2021 @ 11:02am 
Avanya  [author] 12 Jul, 2021 @ 10:46am 
@MisoRamenSoup: Can you post a screenshot somewhere? Might be something with the fence, but I'm not sure what I'm looking for
MisoRamenSoup 12 Jul, 2021 @ 10:42am 
Hi Avanya, Likely something on my end, but when dragging out this fence, some of the pillars are sunken and some float in the air. Thoughts?
sebesams 28 Jun, 2019 @ 4:48am 
Thank you!