Garry's Mod

Garry's Mod

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[SCP] Keycard System by Guthen
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Content Type: Addon
Addon Type: Tool
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
689.420 KB
26 Jun, 2019 @ 4:06am
19 Jun, 2024 @ 8:38am
31 Change Notes ( view )

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[SCP] Keycard System by Guthen

In 2 collections by Guthen
Guthen's Addons
24 items
Guthen's SCPs Addons
13 items
Description
DON'T USE THIS ONE! INSTALL THE NEW VERSION HERE!
This is Keycard System for the SCP Servers.

Description
This addon is a copy paste from the keycard system of my SCP gamemode (SCP Site Breach) (not finish) : https://github.com/Guthen/SCP-Site-Breach

There are 7 weapons including 6 keycards (LVL 1, 2, 3, 4, 5 and Omni) and 1 keycard editor.

With the keycard editor, you can change the current settings by pressing Reload key (basically 'R'), a panel will open on your screen. Warning: if you are in singleplayer, you won't been able to open the panel (cause of gmod's prediction) so start a game with '2 players' or more instead of 'Singleplayer'

Console Commands:
guthscp_save_keycards : to save the data after edit the buttons whit the keycard editor
guthscp_load_keycards : to load the data (but it is done automaticly)

The keycards data is loaded when a server reboot and after a cleanup.

Console Variables
• guthen_scp_keycard_secondary_drop (1 : true, 0 : false) : Enables the keycard's SWEPs to be dropped on right click

Additionnal modules
[SCP] Hacking Device by zgredinzyyy

Warnings
• In singleplayer game, you won't be able to open the configuration panel with Reload key, start a multiplayer game instead (2 players or more);
• Some addons which use the PlayerUse hook disable my addon. This Piano addon is known to disable it.

Legal Terms
This addon is licensed under Creative Commons Sharealike 3.0[creativecommons.org] and is based on content of SCP Foundation[scp-wiki.wikidot.com] and SCP:Containment Breach[www.scpcbgame.com].
If you create something derived from this, please credit me (you can also tell me about what you've done).

Available on Github[github.com]

This is all you should know, I hope it will help you. If you have question, feel free to ask them at the comments section.
Popular Discussions View All (5)
5
18 Apr, 2024 @ 3:05pm
Keycard models not appearing
Dr.Peste
2
4 Jul, 2022 @ 7:51am
PINNED: How to edit my keycards model?
Guthen
0
20 Jul, 2021 @ 1:02pm
[OUTDATED] How to edit my keycards model?
Guthen
519 Comments
Guthen  [author] 1 Feb @ 4:36am 
Thank you very much @kuz-(kuz), I very much appreciate your message :)
kuz-(kuz) 27 Jan @ 12:33pm 
Guthen you are like one of the nicest addon creators, you always answer comments the best way possible, just want to appreciate how good of a author you are, thank you
Guthen  [author] 27 Jan @ 10:17am 
Hey @Alex, yes, you should look into the pinned discussion right above the comment section of this page. Also consider using the remastered version of this mod instead
Alex 25 Jan @ 12:40am 
Hello, is there any way to change the card model :steamhappy:
Guthen  [author] 7 Jun, 2024 @ 3:33pm 
@kuz-(kuz) Oh yeah, no worries :p
kuz-(kuz) 5 Jun, 2024 @ 10:47am 
@Guthen got it thx, steam notifications are weird, I just got it lol
Guthen  [author] 5 Jun, 2024 @ 9:23am 
@Lord dripież So by using the keycard configurator SWEP and configuring it (select the level and the title you want), you just have to click on the door buttons that you want to set the accreditations. After that, you should see texts showing the title and the level needed for using that button. At this point, the door can only be opened when you use a keycard whose access is greater or equal to the specified level. Once you're done with setting the accreditations all around the map, just save which will set back the levels and the titles after a cleanup or a server restart.
Jack Marston 5 Jun, 2024 @ 6:24am 
how do you set up a keycard room? i chose the room like checkpoint access and the title of smth i dont remember i try to save but it doesnt work am i doing something wrong?
Guthen  [author] 19 Apr, 2024 @ 5:11am 
@kuz-(kuz) Hey, are you talking about creating another Keycard SWEP? If so yes, you can, just duplicate one the Lua files inside the 'lua/weapons' folder of my addon (you need an extracted version of it). Otherwise, if you're talking about customizing the keycard models, read this guide .
kuz-(kuz) 18 Apr, 2024 @ 6:38pm 
It is possible to make a custom keycard?