Stellaris

Stellaris

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Jumpdrive Engaged 2.3
   
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1.050 KB
28 Jun, 2019 @ 1:37am
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Jumpdrive Engaged 2.3

Description
Rebalances Jump drives and AI behaviour regarding jump drives for a more seamless jump drive experience.

Features:
* Removes negative jump drive cooldown effects.
* Changes cooldown time from 200 to 14 days.
* Increases jump drive range from 100 to 150.
* Increased jump drive bravery for AI given removal of negative effects.
* Lowered priority for AI to attack jump-drive fleets in cooldown.

Compatible with 2.3.*.

Compatible with other mods provided that they do not themselves modify jumpdrive behaviour.

2.4 Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1898728966
2.2 Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1585164566
7 Comments
Pingu's Revenge 14 Apr, 2022 @ 2:40am 
ohso
Nuke1st  [author] 14 Apr, 2022 @ 12:06am 
@Pingu's Revenge, they should be back. I had to accept the latest steam agreement.
Pingu's Revenge 10 Apr, 2022 @ 2:15pm 
why are your mods for unlimited megastructures gone?
키으기 11 Jul, 2019 @ 10:36am 
Thank you I'll use it well
Crazy Old Texan 7 Jul, 2019 @ 12:55pm 
This is a great little mod. Thank you.
Nuke1st  [author] 29 Jun, 2019 @ 1:59am 
@Henry Wei, no original files are altered, the mod simply overwrites the default mechanics for jump drives.
Henry Wei 28 Jun, 2019 @ 5:58pm 
Thanks a lot.
So you did not alter any original files, right??