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Nahlásit problém s překladem
[XComGame.XComGameState_Effect_TemplarFocus]
StartingMaxFocus=2
Commander HUD
This will be really cool!
I don't see these in your variables. Can you help?
So this is what I ended up with in the XComAbilityEditor.ini of your mod:
+Abilities = (AbilityName=IRI_Rider_MassIntercept, APCost=0, Cooldown=3, EndsTurn=False)
The result: it still ended my turn and removed all of the soldier's AP when used.
I made sure to delete XComAbilityEditor.ini in the skill's own config folder.
The rest seem ok except for the closing parenthesis. Why are there two closing and one opening?
Finally it's better to have it in one place only to avoid complications. You can use a local mod instead. I made a template here https://github.com/boundir/XCOM-2-local-mod-template
This is what I wrote:
+Abilities = (AbilityName=IRI_Rider_MassIntercept, APCost=1, Cooldown=4, EndsTurn=false, DoNotConsumeAllActionsWith[0]=UniversalSoldier) )
It seems to be able to locate it correctly, as now the skill has CD of 4 and appears blue,
But using it still ends the turn. How do I fix this?
I edited XComAbilityEditor.ini in both your mod and also add it to Stormrider's config folder.